My Idea for a new Farsight game

francis247uk

Member
Jul 7, 2012
480
1
Appreicate that Farsight cannot always just have one game (TPA) however instead of an entirely different project like Orballs, perhaps they should stick to what they do best e.g taking amusement machines apart and digitizing them for future generations to enjoy? To begin with, I'm thinking specific slot machines.

If they could partner with a company like IGT there would be loads of great games available e.g
Pharoahs Fortune, Wheel of Fortune, The Dark Knight, Ghostbusters etc.

Would not be as much of a market as TPA but i believe it would definitely have more of a niche then Orballs would, and would be pretty unique.
 

night

New member
May 18, 2012
2,109
0
Well, the thrill of slot machines is that it cost you money to win big money with it. I doubt that anyone interested in slot machines just play them for their nice gameplay. If FarSight can find a new original approach to winning 'something' it might work. But otherwise it's just endless pushing a button to see the wheels spin. Compared with pinball, with slot machines there is not much of a tactic or skill, you just get lucky or not.
 

Baron Rubik

New member
Mar 21, 2013
1,852
1
with slot machines there is not much of a tactic or skill, you just get lucky or not.

Hmmm - not true.
I don't play the slots anymore, but as teenager in the early 90's (dressed in my best grunge) a few of us used to ride the trains to Blackpool, where they'd play SFII, and I'd play Pinball.
With very limited budgets though we quickly learned to exploit the slots to fund our gaming addictions.
This wouldn't make you a millionaire, but you could play Pinball all day and get a burger out of it too.

Our exploit was Naughts and Crosses machines. Upon entering any arcade (and there were dozens of arcades there) you would immediately walk along the lines of slots. There were 2 types of OXO slot back then, a new and an old type. The old style was the one you wanted.
You were specifically looking for ones left in certain state by the previous player which would give you holds on the first coin. There was then a sequence of holding reels then pressing cancel hold, and then spin which gave a win each time. £0.10 in equaled £1.00 out every time. And there were hundreds of these machines in Blackpool at the time.
In summary - these machines are not random, they are programmed, and programmed to exploit the vulnerable or less bright. Some times though they aren't programmed very well.

Ah - the good old days. Simple and carefree.
Nowadays I have to drive a CAD computer for 8 grinding hours a day, only to hand half the money earned back to the government so that they can afford to import yet more immigrants who aren't prepared to work - Great! :)
 

Tann

New member
Apr 3, 2013
1,128
1
I don't play the slots anymore, but as teenager in the early 90's (dressed in my best grunge) a few of us used to ride the trains to Blackpool, where they'd play SFII, and I'd play Pinball.

Nowadays I have to drive a CAD computer for 8 grinding hours a day, only to hand half the money earned back to the government

:D So true! Those were the days...

Nowadays, no more pinball tables, no more arcade pubs, no more big group of friends... only work to pay taxes. Great.

To stay on the topic, a game based on slot machines is not a so bad idea, alongside card games (blackjack, poker)... actually a casino game ^^: cheap to programm, and there has been always a market for that kind game. There's plenty of casino games on plenty of hardwares (and it suits well on mobile devices).
 

David T. Melnick

New member
Jul 23, 2014
613
0
Hmmm - not true.
I don't play the slots anymore, but as teenager in the early 90's (dressed in my best grunge) a few of us used to ride the trains to Blackpool, where they'd play SFII, and I'd play Pinball.
With very limited budgets though we quickly learned to exploit the slots to fund our gaming addictions.
This wouldn't make you a millionaire, but you could play Pinball all day and get a burger out of it too.

Our exploit was Naughts and Crosses machines. Upon entering any arcade (and there were dozens of arcades there) you would immediately walk along the lines of slots. There were 2 types of OXO slot back then, a new and an old type. The old style was the one you wanted.
You were specifically looking for ones left in certain state by the previous player which would give you holds on the first coin. There was then a sequence of holding reels then pressing cancel hold, and then spin which gave a win each time. £0.10 in equaled £1.00 out every time. And there were hundreds of these machines in Blackpool at the time.
In summary - these machines are not random, they are programmed, and programmed to exploit the vulnerable or less bright. Some times though they aren't programmed very well.

Ah - the good old days. Simple and carefree.
Nowadays I have to drive a CAD computer for 8 grinding hours a day, only to hand half the money earned back to the government so that they can afford to import yet more immigrants who aren't prepared to work - Great! :)
-------------
I remember being in Backpool. Visiting there in 1984. :D
 

DrainoBraino

New member
Apr 11, 2012
634
0
I like the idea of slot machines, but it would be a tough for a slot machine game to succeed in the flooded market.

How about a pinball based defense game with upgrades? Pixelated graphics. Call it Flappy Balls or something. That would sell.
 

Zaphod77

Active member
Feb 14, 2013
1,319
2
SLot machines in US and UK are totally different. the former have no skill at all, while sometimes skill matters on the ones in the uk.
 

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