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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Macintosh
My Pinball Controller
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<blockquote data-quote="hootowls" data-source="post: 102333" data-attributes="member: 3449"><p>Posting here as my goal was to build a Mac-compatible arcade controller to use in lieu of a keyboard for desktop play. The end result is nothing fancy but it's a definite improvement over my tiny Mac keyboard (the HP in the pic is a PS/2 used for programming - more below).</p><p></p><p>The heart of this project is the i-PAC 2 interface board; it's probably overkill for this application but it's programmable without any software and can certainly be used for a proper MAME arcade controller at another time.</p><p></p><p>The proof-of-concept was fairly crude: just a cardboard box with flipper buttons. I actually played this setup for quite a while - to the point when the sides of the box began to cave in from a little too-aggreesve play!</p><p></p><p><a href="http://postimg.org/image/46mtvp8ct/full/" target="_blank"><img src="http://s22.postimg.org/p3j20d6dt/IMG_0002.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p>The guts. The i-PAC uses PS/2 interfaces, one for a nifty PS/2-to-USB cable and the other for a keyboard pass thru for programming when needed (purple connector in this pic).</p><p></p><p><a href="http://postimg.org/image/p67j0xzf1/full/" target="_blank"><img src="http://s22.postimg.org/w9fegk4up/IMG_0004.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p>The programming mode is entered by entering CTRL-ALT-P - I used TextEdit for this purpose.</p><p></p><p><a href="http://postimage.org/" target="_blank"><img src="http://s22.postimg.org/6iuttaky9/Ctrl_Alt_P.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p>Button assignments are a simple matter of pressing the button and then the corresponding keyboard key. Pressing "e" saves the codes.</p><p></p><p><a href="http://postimage.org/" target="_blank"><img src="http://s22.postimg.org/wtpu5i8pd/assign_button.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p></blockquote><p></p>
[QUOTE="hootowls, post: 102333, member: 3449"] Posting here as my goal was to build a Mac-compatible arcade controller to use in lieu of a keyboard for desktop play. The end result is nothing fancy but it's a definite improvement over my tiny Mac keyboard (the HP in the pic is a PS/2 used for programming - more below). The heart of this project is the i-PAC 2 interface board; it's probably overkill for this application but it's programmable without any software and can certainly be used for a proper MAME arcade controller at another time. The proof-of-concept was fairly crude: just a cardboard box with flipper buttons. I actually played this setup for quite a while - to the point when the sides of the box began to cave in from a little too-aggreesve play! [url=http://postimg.org/image/46mtvp8ct/full/][img]http://s22.postimg.org/p3j20d6dt/IMG_0002.jpg[/img][/url] The guts. The i-PAC uses PS/2 interfaces, one for a nifty PS/2-to-USB cable and the other for a keyboard pass thru for programming when needed (purple connector in this pic). [url=http://postimg.org/image/p67j0xzf1/full/][img]http://s22.postimg.org/w9fegk4up/IMG_0004.jpg[/img][/url] The programming mode is entered by entering CTRL-ALT-P - I used TextEdit for this purpose. [url=http://postimage.org/][img]http://s22.postimg.org/6iuttaky9/Ctrl_Alt_P.png[/img][/url] Button assignments are a simple matter of pressing the button and then the corresponding keyboard key. Pressing "e" saves the codes. [url=http://postimage.org/][img]http://s22.postimg.org/wtpu5i8pd/assign_button.png[/img][/url] [/QUOTE]
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Farsight Studios
The Pinball Arcade / Farsight Studios
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