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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Android
Observed Bugs in Twilight Zone (v1.7.0 BETA)
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<blockquote data-quote="Pop Sergeant" data-source="post: 40885" data-attributes="member: 920"><p><strong>White Power Ball (Source Documentation)</strong></p><p></p><p>Ryan,</p><p></p><p>I thought about letting this go because its been previously reported, but I decided I'd be remiss if I didn't at least offer what new information I've found. </p><p></p><p>And I'm certainly not suggesting this issue is a show stopper. I'm only backing up some of our previous observations that the PB is seemingly not accurately colored/shaded white, but is varying shades of gray with varying impact by device.</p><p></p><p>I submitted a bug report earlier with a screen capture of the factory issued PB to compare to the TPA digital version, but here is some external source documentation in case there is some internal (FS) need to document a change request with something more substantial than "some random old dude on the fan forum said so" ... LOL ...</p><p></p><p>By the way, this table is very playable and very enjoyable and you folks did a bang up job on it, if you weren't not paying me to beta test, I'd nary have any complaint at all with it "as is".</p><p></p><p></p><p>TABLE: TZ</p><p>BETA (2)</p><p></p><p>SUBJECT: White Power Ball (Source Documentation)</p><p></p><p>ISSUE: Power ball appears to be various shades of gray on different devices, but is definitely not white or "pearlesent" as intended by the manufacturer; depending on the darkness of the gray scale (by device) or the dull gray ball skin (when manually selected) it can be hard to distinguish while in play. </p><p></p><p>CATEGORY: Recreation Accuracy (TPA Mission Statement)</p><p></p><p>IMPACT: </p><p></p><p>Functionality/Performance: None</p><p>Game Play: Minor to the low end of moderate (Depending on device, native gray scale, and texture)</p><p>Recreation Accuracy: Not Accurate</p><p></p><p>Note: The previous "bug" where the gray ball skin makes steel balls a flat, low-sheen, gray on some devices can make it extra difficult to visually identify the PB in play but it should be noted that this is not the case on all devices where the gray ball skin does not impact the metallic sheen of the steel balls.</p><p></p><p>SOURCE: Bally(R) Operations Manual (April 1993)</p><p> 16-50020-101</p><p></p><p>REF: FACTORY SHIPPED - WHITE CERAMIC POWER BALL </p><p></p><p><a href="http://www.arcade-museum.com/manuals-pinball/T/Twilight_Zone_OPS.pdf" target="_blank">http://www.arcade-museum.com/manuals-pinball/T/Twilight_Zone_OPS.pdf</a></p><p></p><p><img src="http://farm9.staticflickr.com/8065/8211907944_6bf3eecf91_z.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>SOURCE: <a href="http://gameroomblog.com/guides/twilight-zone-pinball-prototype-vs-production" target="_blank">http://gameroomblog.com/guides/twilight-zone-pinball-prototype-vs-production</a></p><p></p><p>REF: USE OF ALTERNATE COLOR POWER BALLS (REJECTED/NOT RECOMMENDED)</p><p></p><p></p><p><strong>Twilight Zone Pinball: Prototype vs. Production</strong></p><p></p><p></p><p><strong>Blue PowerBall™</strong><span style="color: #232323"><span style="font-family: 'Geneva'"> – When Pat Lawlor first envisioned a gumball machine in a pinball game, he wanted it to dispense balls of various colors. Research into a material that would withstand the rigors of a pinball came up with one answer – high temperature ceramic. Unfortunately, this type of ceramic comes in only two colors, blue and white. (Ordinary pigments are not possible, due to the high temperatures involved in the ceramic manufacturing process.) Pat obtained samples of both colors and the design team gathered to throw a ball into a </span></span><strong>Whitewater</strong><span style="color: #232323"><span style="font-family: 'Geneva'"> prototype. (</span></span><strong>Whitewater</strong><span style="color: #232323"><span style="font-family: 'Geneva'"> was just finishing development at the time.) The first reaction was “Where did the ball go?” The dark color of the ball made it hide in the shadows. Add to that the dark blue playfield, and the result was an almost invisible ball. So, the decision was made; white was the color of choice. No games were made with a blue PowerBall™.</span></span></p><p><span style="color: #232323"><span style="font-family: 'Geneva'"></span></span></p><p><span style="color: #232323"><span style="font-family: 'Geneva'"></span></span></p></blockquote><p></p>
[QUOTE="Pop Sergeant, post: 40885, member: 920"] [b]White Power Ball (Source Documentation)[/b] Ryan, I thought about letting this go because its been previously reported, but I decided I'd be remiss if I didn't at least offer what new information I've found. And I'm certainly not suggesting this issue is a show stopper. I'm only backing up some of our previous observations that the PB is seemingly not accurately colored/shaded white, but is varying shades of gray with varying impact by device. I submitted a bug report earlier with a screen capture of the factory issued PB to compare to the TPA digital version, but here is some external source documentation in case there is some internal (FS) need to document a change request with something more substantial than "some random old dude on the fan forum said so" ... LOL ... By the way, this table is very playable and very enjoyable and you folks did a bang up job on it, if you weren't not paying me to beta test, I'd nary have any complaint at all with it "as is". TABLE: TZ BETA (2) SUBJECT: White Power Ball (Source Documentation) ISSUE: Power ball appears to be various shades of gray on different devices, but is definitely not white or "pearlesent" as intended by the manufacturer; depending on the darkness of the gray scale (by device) or the dull gray ball skin (when manually selected) it can be hard to distinguish while in play. CATEGORY: Recreation Accuracy (TPA Mission Statement) IMPACT: Functionality/Performance: None Game Play: Minor to the low end of moderate (Depending on device, native gray scale, and texture) Recreation Accuracy: Not Accurate Note: The previous "bug" where the gray ball skin makes steel balls a flat, low-sheen, gray on some devices can make it extra difficult to visually identify the PB in play but it should be noted that this is not the case on all devices where the gray ball skin does not impact the metallic sheen of the steel balls. SOURCE: Bally(R) Operations Manual (April 1993) 16-50020-101 REF: FACTORY SHIPPED - WHITE CERAMIC POWER BALL [URL]http://www.arcade-museum.com/manuals-pinball/T/Twilight_Zone_OPS.pdf[/URL] [IMG]http://farm9.staticflickr.com/8065/8211907944_6bf3eecf91_z.jpg[/IMG] SOURCE: [URL]http://gameroomblog.com/guides/twilight-zone-pinball-prototype-vs-production[/URL] REF: USE OF ALTERNATE COLOR POWER BALLS (REJECTED/NOT RECOMMENDED) [B]Twilight Zone Pinball: Prototype vs. Production[/B] [B]Blue PowerBall™[/B][COLOR=#232323][FONT=Geneva] – When Pat Lawlor first envisioned a gumball machine in a pinball game, he wanted it to dispense balls of various colors. Research into a material that would withstand the rigors of a pinball came up with one answer – high temperature ceramic. Unfortunately, this type of ceramic comes in only two colors, blue and white. (Ordinary pigments are not possible, due to the high temperatures involved in the ceramic manufacturing process.) Pat obtained samples of both colors and the design team gathered to throw a ball into a [/FONT][/COLOR][B]Whitewater[/B][COLOR=#232323][FONT=Geneva] prototype. ([/FONT][/COLOR][B]Whitewater[/B][COLOR=#232323][FONT=Geneva] was just finishing development at the time.) The first reaction was “Where did the ball go?” The dark color of the ball made it hide in the shadows. Add to that the dark blue playfield, and the result was an almost invisible ball. So, the decision was made; white was the color of choice. No games were made with a blue PowerBall™. [/FONT][/COLOR] [/QUOTE]
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The Pinball Arcade / Farsight Studios
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Observed Bugs in Twilight Zone (v1.7.0 BETA)
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