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Farsight Studios
Pinball Arcade Tables
Bally Tables - Retired Tables
Cactus Canyon (1998)
Orbit Loop Path Exits
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<blockquote data-quote="netizen" data-source="post: 63638"><p>Device/OS: All</p><p></p><p>Bug Description: When the ball exits the L or R orbit/Loops there is a random? path that the ball travels. This is totally counter to how a pinball table is designed. The loop exits should be consistent, pretty much no matter the speed the ball is travelling.</p><p></p><p>Steps To Reproduce: Play, on average 40% of the balls that exit from the Orbits/Loops will exit at a random? angle and result in a SDTM drain or lead to a complete loss of control</p><p></p><p>Frequency: 40- 60%</p><p></p><p>Additional Comments: without any consistent, reliable exit path from the orbits the game becomes one of luck and random nudging.</p><p></p><p>This orbit/loop exit randomization seems to have been introduced in AFM and really needs to be stomped before it continues in later builds.</p></blockquote><p></p>
[QUOTE="netizen, post: 63638"] Device/OS: All Bug Description: When the ball exits the L or R orbit/Loops there is a random? path that the ball travels. This is totally counter to how a pinball table is designed. The loop exits should be consistent, pretty much no matter the speed the ball is travelling. Steps To Reproduce: Play, on average 40% of the balls that exit from the Orbits/Loops will exit at a random? angle and result in a SDTM drain or lead to a complete loss of control Frequency: 40- 60% Additional Comments: without any consistent, reliable exit path from the orbits the game becomes one of luck and random nudging. This orbit/loop exit randomization seems to have been introduced in AFM and really needs to be stomped before it continues in later builds. [/QUOTE]
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Farsight Studios
Pinball Arcade Tables
Bally Tables - Retired Tables
Cactus Canyon (1998)
Orbit Loop Path Exits
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