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The Pinball Arcade / Farsight Studios
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<blockquote data-quote="StarDust4Ever" data-source="post: 88891" data-attributes="member: 3033"><p>One major bummer for me regarding Pinball Arcade was that I downloaded and purchased all of the available tables prior to the official launch update that went live the day before the June 25th launch date. People who owned a Kickstarter Ouya console had access to the store prior to the launch update and did not have the option to purchase season passes. I could have saved at least $20 bucks by getting the Season 1 pass, and another $20 bucks if I'd had the opportunity to buy the Season 2 pass. I was already up to Table Pack 14 with the update, so the opportunity for savings was gone. Another minor gripe is that the Pro mode Operator's Menu, as well as the extra balls / num balls selections on the Gottlieb EM tables, are not accessible without touch pad access. This means if I want to play TPA with the PS3 controller (because the stock Ouya controllers tend to be laggy in all but the most sterile network environment), I need to change the Operator settings with the Ouya controller, then exit the software and hook up the PS3 controller for lag-free gaming. 95% of the menu screens work with buttons so I don't understand why the Operator's menu and the extra balls settings can't be accessed with buttons as well.</p><p></p><p>The Ouya has some weird design quirks. For starters, the backer consoles had some major controller issues which were later fixed. Secondly, the Ouya wireless is not that good. The controller and console use aluminum plates around the sides which act as a Faraday cage by blocking RF radiation. This metallic surface acts as a shield which reflects radio waves much the way a mirror reflects light.</p><p><a href="https://en.wikipedia.org/wiki/Faraday_cage" target="_blank">https://en.wikipedia.org/wiki/Faraday_cage</a></p><p>Secondly, I have disassembled my Ouya and found that the Ouya's motherboard has a tiny chip mounted antenna which is roughly one centimeter in length. The bluetooth/wifi chip transmits at 2.4Ghz so for optimal results, a quarter wave wire antenna would need to be 3.1cm, or roughly 1.25 inches, and for best results a dipole antenna would be 2.5 inches from tip to tip (center tapped). But instead, an integrated antenna a small fraction of the optimal size was used. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /> As much as I would love to mod this part, since it would probably get better reception even with two pieces of wire sticking off the motherboard to form a guetto-rigged dipole, my microsoldering skills aren't very good and I would risk destroying the Ouya's only means of communication with the outside world. Lastly, the Ouya controller is extremely prone to interferance, often making the controller totally unresponsive. My fiance lives in an apartment complex with over twenty wifi networks occupying the 2.4 Ghz band, and that is wifi only, not counting Bluetooth, cordless phones, and other devices. My Ouya works fine and is mostly lag-free at my mom's house in the suburbs, but it was unusable at my fiance's place. Wii/Wii-U, PS3, etc do not share the same performance issues, even in a congested network environment. I'll soon be installing a custom acrylic case so it won't act as a glorified RF shield anymore.</p><p></p><p>PS3 controllers will provide a much better connection to the Ouya with less input latency, but there is no touchpad support. Also once you sync multiple controllers to the Ouya, it is currently impossible to reassign them to a different player. For instance, suppose I have a PS3 controller synced as Player 1, then I connect an Ouya controller as player 2. Now I attempt to open a single player game that needs touchpad support. I exit game, back up to the home screen menu to power down the PS3 controller. Now I'm left with Ouya as player 2. I power down Ouya controller (player 2). No I have no controllers synced. If I attempt to pair the Ouya controller, it connects as player 2 again. For some reason, the Ouya still thinks the PS3 controller is player 1 even though it's no longer connected. Accessing the controller sync page will show there's nothing connected for player 1, yet even if I disconnect all controllers and wait 30 seconds for the controller sync page to automatically pop up with no controllers, pressing the sync button on the Ouya controller only reconnects it as player two. It's ludicrus. The only workaround to rearrange the controller order is to power off the console using the top button, and reconnect with the controller I want to use as player 1. Additionally, you cannot use the menu to power down the console. That only puts it to sleep, where the slightest disturbance, even cycling the TV inputs, will wake it back up. You've got to get up manually and use the top button to completely power off the Ouya. And you can't use the controller to wake the system either, you've got to get up and press the top button.</p><p></p><p>Yet with all the ridiculous design flaws in software and hardware, I really love the Ouya. It's just so awesome and carefree. The Ouya console just gets better with every update. The free-to-try store model is brilliant because I never have to risk wasting money on a game that sucks. And I'm sure every console gamer on the planet has at some point sunk $60 into a game only to regret it after five minutes of play.</p></blockquote><p></p>
[QUOTE="StarDust4Ever, post: 88891, member: 3033"] One major bummer for me regarding Pinball Arcade was that I downloaded and purchased all of the available tables prior to the official launch update that went live the day before the June 25th launch date. People who owned a Kickstarter Ouya console had access to the store prior to the launch update and did not have the option to purchase season passes. I could have saved at least $20 bucks by getting the Season 1 pass, and another $20 bucks if I'd had the opportunity to buy the Season 2 pass. I was already up to Table Pack 14 with the update, so the opportunity for savings was gone. Another minor gripe is that the Pro mode Operator's Menu, as well as the extra balls / num balls selections on the Gottlieb EM tables, are not accessible without touch pad access. This means if I want to play TPA with the PS3 controller (because the stock Ouya controllers tend to be laggy in all but the most sterile network environment), I need to change the Operator settings with the Ouya controller, then exit the software and hook up the PS3 controller for lag-free gaming. 95% of the menu screens work with buttons so I don't understand why the Operator's menu and the extra balls settings can't be accessed with buttons as well. The Ouya has some weird design quirks. For starters, the backer consoles had some major controller issues which were later fixed. Secondly, the Ouya wireless is not that good. The controller and console use aluminum plates around the sides which act as a Faraday cage by blocking RF radiation. This metallic surface acts as a shield which reflects radio waves much the way a mirror reflects light. [url]https://en.wikipedia.org/wiki/Faraday_cage[/url] Secondly, I have disassembled my Ouya and found that the Ouya's motherboard has a tiny chip mounted antenna which is roughly one centimeter in length. The bluetooth/wifi chip transmits at 2.4Ghz so for optimal results, a quarter wave wire antenna would need to be 3.1cm, or roughly 1.25 inches, and for best results a dipole antenna would be 2.5 inches from tip to tip (center tapped). But instead, an integrated antenna a small fraction of the optimal size was used. :p As much as I would love to mod this part, since it would probably get better reception even with two pieces of wire sticking off the motherboard to form a guetto-rigged dipole, my microsoldering skills aren't very good and I would risk destroying the Ouya's only means of communication with the outside world. Lastly, the Ouya controller is extremely prone to interferance, often making the controller totally unresponsive. My fiance lives in an apartment complex with over twenty wifi networks occupying the 2.4 Ghz band, and that is wifi only, not counting Bluetooth, cordless phones, and other devices. My Ouya works fine and is mostly lag-free at my mom's house in the suburbs, but it was unusable at my fiance's place. Wii/Wii-U, PS3, etc do not share the same performance issues, even in a congested network environment. I'll soon be installing a custom acrylic case so it won't act as a glorified RF shield anymore. PS3 controllers will provide a much better connection to the Ouya with less input latency, but there is no touchpad support. Also once you sync multiple controllers to the Ouya, it is currently impossible to reassign them to a different player. For instance, suppose I have a PS3 controller synced as Player 1, then I connect an Ouya controller as player 2. Now I attempt to open a single player game that needs touchpad support. I exit game, back up to the home screen menu to power down the PS3 controller. Now I'm left with Ouya as player 2. I power down Ouya controller (player 2). No I have no controllers synced. If I attempt to pair the Ouya controller, it connects as player 2 again. For some reason, the Ouya still thinks the PS3 controller is player 1 even though it's no longer connected. Accessing the controller sync page will show there's nothing connected for player 1, yet even if I disconnect all controllers and wait 30 seconds for the controller sync page to automatically pop up with no controllers, pressing the sync button on the Ouya controller only reconnects it as player two. It's ludicrus. The only workaround to rearrange the controller order is to power off the console using the top button, and reconnect with the controller I want to use as player 1. Additionally, you cannot use the menu to power down the console. That only puts it to sleep, where the slightest disturbance, even cycling the TV inputs, will wake it back up. You've got to get up manually and use the top button to completely power off the Ouya. And you can't use the controller to wake the system either, you've got to get up and press the top button. Yet with all the ridiculous design flaws in software and hardware, I really love the Ouya. It's just so awesome and carefree. The Ouya console just gets better with every update. The free-to-try store model is brilliant because I never have to risk wasting money on a game that sucks. And I'm sure every console gamer on the planet has at some point sunk $60 into a game only to regret it after five minutes of play. [/QUOTE]
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