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Zen Studios
Other Zen Pinball Games & General Discussion
Physics of Zen Pinball
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<blockquote data-quote="goforthewall" data-source="post: 388" data-attributes="member: 25"><p>I'm also in the "want to love Zen, but simply can't" camp! I own a few real pinball machines and I'm convinced that FarSight's physics are much closer to the real thing than Zen. Although it wouldn't really matter once you get used to Zen's physics, I guess... My MAIN problem with Zen's tables is that their rulesets are simply no fun. And my biggest gripe lies with the absence of audio and light cues that are INTUITIVE! I mean, compare ToM's or TotAN's way of communicating the table's goals at any given time in real-time. This often creates a sence of urgency as well... I have yet to play a Zen table that has a voice that guides you to mission completion. I think this is one of the most important elements in modern pinball machines: to know what you have to do at any given moment through the combination of light cues, audio cues and DMD prompts.</p></blockquote><p></p>
[QUOTE="goforthewall, post: 388, member: 25"] I'm also in the "want to love Zen, but simply can't" camp! I own a few real pinball machines and I'm convinced that FarSight's physics are much closer to the real thing than Zen. Although it wouldn't really matter once you get used to Zen's physics, I guess... My MAIN problem with Zen's tables is that their rulesets are simply no fun. And my biggest gripe lies with the absence of audio and light cues that are INTUITIVE! I mean, compare ToM's or TotAN's way of communicating the table's goals at any given time in real-time. This often creates a sence of urgency as well... I have yet to play a Zen table that has a voice that guides you to mission completion. I think this is one of the most important elements in modern pinball machines: to know what you have to do at any given moment through the combination of light cues, audio cues and DMD prompts. [/QUOTE]
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