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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Android
Physics
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<blockquote data-quote="Sean DonCarlos" data-source="post: 50843" data-attributes="member: 152"><p>Having access to the physical versions of 16 of the 22 released tables, I'd say the physics are "98% accurate". There are some general inaccuracies, like the excessive bounciness you noticed; some limitations, especially with fine flipper control; and some table-specific trouble spots. But most of the time, I can play a game of the real table and a game of the TPA version and nothing comes up that makes me go "why the @#$%! did it do <em>that?</em>".</p><p></p><p>That being said, the later tables are much improved physics-wise compared to the original 4 tables. As FarSight releases more tables, they've learned how to better handle the physics (and the lighting!) and so each new table pack is a little better than what came before.</p><p></p><p>They do occasionally go back and revisit the older tables as they have time - Black Hole got a major improvement, and Medieval Madness had its ramp acceleration issues squelched and its bounciness toned down recently.</p></blockquote><p></p>
[QUOTE="Sean DonCarlos, post: 50843, member: 152"] Having access to the physical versions of 16 of the 22 released tables, I'd say the physics are "98% accurate". There are some general inaccuracies, like the excessive bounciness you noticed; some limitations, especially with fine flipper control; and some table-specific trouble spots. But most of the time, I can play a game of the real table and a game of the TPA version and nothing comes up that makes me go "why the @#$%! did it do [I]that?[/I]". That being said, the later tables are much improved physics-wise compared to the original 4 tables. As FarSight releases more tables, they've learned how to better handle the physics (and the lighting!) and so each new table pack is a little better than what came before. They do occasionally go back and revisit the older tables as they have time - Black Hole got a major improvement, and Medieval Madness had its ramp acceleration issues squelched and its bounciness toned down recently. [/QUOTE]
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The Pinball Arcade / Farsight Studios
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