Search titles only
By:
Home
Forums
New posts
Search forums
Articles
New articles
New comments
Search articles
Pinball DB
Pinball Tables
Pinball Games
What's new
New posts
New articles
New profile posts
New article comments
Latest activity
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Welcome Back to Digital Pinball Fans -
please read this first
For latest updates, follow Digital Pinball Fans on
Facebook
and
Twitter
Home
Forums
Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Android
Physics
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Matt McIrvin" data-source="post: 58909" data-attributes="member: 590"><p>While I haven't played with Zen's ball physics much, my impression is that they have a reputation for making the ball seem very heavy, with powerful gravity relative to the amount of energy imparted by the flippers. Someone who was used to that might be put off by the "lighter" ball in TPA's world.</p><p></p><p>In my experience the TPA take on this pretty consistent with actual pinball, with one large exception: TPA's simulated <em>plungers</em> seem unrealistically powerful, with the skill shot in Funhouse being just the most obvious example. (It's been pointed out to me that plunger springs vary a lot between real-world tables; it could just be that the real Funhouses I've played have worn-out springs from advanced age...)</p></blockquote><p></p>
[QUOTE="Matt McIrvin, post: 58909, member: 590"] While I haven't played with Zen's ball physics much, my impression is that they have a reputation for making the ball seem very heavy, with powerful gravity relative to the amount of energy imparted by the flippers. Someone who was used to that might be put off by the "lighter" ball in TPA's world. In my experience the TPA take on this pretty consistent with actual pinball, with one large exception: TPA's simulated [I]plungers[/I] seem unrealistically powerful, with the skill shot in Funhouse being just the most obvious example. (It's been pointed out to me that plunger springs vary a lot between real-world tables; it could just be that the real Funhouses I've played have worn-out springs from advanced age...) [/QUOTE]
Verification
Post reply
Members online
No members online now.
Latest posts
Sale speculation thread
Latest: gameaddict4life
Today at 12:46 AM
Pinball FX (4)
Master List of Issues: Pinball FX
Latest: gameaddict4life
Today at 12:40 AM
Pinball FX (4)
Z
Strategies.
Latest: Zaphod77
Apr 18, 2024
WHO dunnit (1995)
Home
Forums
Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Android
Physics
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top