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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
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FreeCamera Mod
Pinball Arcade in my Pinball / Arcade cabinet in Pinball X with video backglass, etc.
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<blockquote data-quote="TerryRed" data-source="post: 234637" data-attributes="member: 5962"><p>Here's the subwoofer and air-intake fan that brings fresh cool air into the cabinet.</p><p></p><p><a href="http://s92.photobucket.com/user/thagerty/media/16-sub%20woofer%20and%20fan.jpg.html" target="_blank"><img src="http://i92.photobucket.com/albums/l34/thagerty/16-sub%20woofer%20and%20fan.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p></p><p>This is where the rear speakers are mounted. I actually swapped the front and rear speakers so I could reach under the cabinet and adjust the volume if need be. (I had to swap the audio cables on the sound card for this to work) The center speaker will go in the middle hole.</p><p></p><p><a href="http://s92.photobucket.com/user/thagerty/media/17-rear%20speakers%20and%20buttons.jpg.html" target="_blank"><img src="http://i92.photobucket.com/albums/l34/thagerty/17-rear%20speakers%20and%20buttons.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p></p><p>Now for the controls! I decided to use two Logitech F310 gamepads for two players and for pinball controls: </p><p></p><p>-they are really cheap</p><p>-they provide both direct-input and x-input compatibility</p><p>-they are completely xbox 360 compatible (which works with ALL games / emulators). No need for xpadder-like software.</p><p>-they have a button that allows the functions of the d-pad and left analogue stick to swap. VERY important as some games won't allow some functions to work with the d-pad. The d-pad is what I will be using for the arcade stick. This allows me to have d-pad and "left analogue stick" functionality at anytime on the arcade joystick at the push of a button. you can't get this with a normal xbox 360 gamepad.</p><p></p><p>Now the un-fun part. I had to do some reverse engineering to find out how this sucker is wired. I wanted to have all the normal buttons and the "triggers" for buttons as well. You need to replace to potentiometers for the triggers with correct resistor values and hope it works. Unfortunately, getting the triggers to work this way would also mess up the resistance for the analogue sticks. So I eventually had to give up the trigger buttons and use the left and right stick buttons. As a result, I had to make my two center buttons (red/green) the "home" button (for player one and two) which would just open STEAM Big Picture Mode, which I wasn't going to use.</p><p></p><p>Normally, you only need one common ground when wiring buttons to most gamepads... not this one! It had FIVE different grounds, working with diodes in a matrix encoder. A pain to figure out, but I got 'er done! So I mounted the gamepad to a board and had all the wires I soldered to it goto terminal strips. Then I can have the cabinet's arcade buttons AND the pinball button wires use the same controls off of the player one gamepad.</p><p></p><p><a href="http://s92.photobucket.com/user/thagerty/media/18-gamepad.jpg.html" target="_blank"><img src="http://i92.photobucket.com/albums/l34/thagerty/18-gamepad.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p><a href="http://s92.photobucket.com/user/thagerty/media/19-control%20panel%20wiring.jpg.html" target="_blank"><img src="http://i92.photobucket.com/albums/l34/thagerty/19-control%20panel%20wiring.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p>Unfortunately, I was unable to get the old-school parallel / printer cables (DB-25) I needed to allow the control panel to just "plug-in" to the gamepad board. I was building this part during Christmas holidays, and the very few shops we have around here didn't have any. So I just mounted it anyway with the shorter wires (which I got from a couple of JAMMA harnesses) connected directly. As a result, the player one gamepad and pinball controls all look like this mess. Keep in mind.... most pinball cabinets only have around 10 buttons / controls to wire up.... I have OVER 40, with multiple separate grounds, and LEDS on each button (except the flipper buttons). When I get the cables I need and I'm ambitious this will be mostly gone and all tidied up....either way I won't see it!</p><p></p><p><a href="http://s92.photobucket.com/user/thagerty/media/21-atrocious%20wiring.jpg.html" target="_blank"><img src="http://i92.photobucket.com/albums/l34/thagerty/21-atrocious%20wiring.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p></p><p>As you can see.... the player two gamepad is much tidier.</p><p></p><p><a href="http://s92.photobucket.com/user/thagerty/media/20-gamepad%20p2.jpg.html" target="_blank"><img src="http://i92.photobucket.com/albums/l34/thagerty/20-gamepad%20p2.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p></blockquote><p></p>
[QUOTE="TerryRed, post: 234637, member: 5962"] Here's the subwoofer and air-intake fan that brings fresh cool air into the cabinet. [URL=http://s92.photobucket.com/user/thagerty/media/16-sub%20woofer%20and%20fan.jpg.html][IMG]http://i92.photobucket.com/albums/l34/thagerty/16-sub%20woofer%20and%20fan.jpg[/IMG][/URL] This is where the rear speakers are mounted. I actually swapped the front and rear speakers so I could reach under the cabinet and adjust the volume if need be. (I had to swap the audio cables on the sound card for this to work) The center speaker will go in the middle hole. [URL=http://s92.photobucket.com/user/thagerty/media/17-rear%20speakers%20and%20buttons.jpg.html][IMG]http://i92.photobucket.com/albums/l34/thagerty/17-rear%20speakers%20and%20buttons.jpg[/IMG][/URL] Now for the controls! I decided to use two Logitech F310 gamepads for two players and for pinball controls: -they are really cheap -they provide both direct-input and x-input compatibility -they are completely xbox 360 compatible (which works with ALL games / emulators). No need for xpadder-like software. -they have a button that allows the functions of the d-pad and left analogue stick to swap. VERY important as some games won't allow some functions to work with the d-pad. The d-pad is what I will be using for the arcade stick. This allows me to have d-pad and "left analogue stick" functionality at anytime on the arcade joystick at the push of a button. you can't get this with a normal xbox 360 gamepad. Now the un-fun part. I had to do some reverse engineering to find out how this sucker is wired. I wanted to have all the normal buttons and the "triggers" for buttons as well. You need to replace to potentiometers for the triggers with correct resistor values and hope it works. Unfortunately, getting the triggers to work this way would also mess up the resistance for the analogue sticks. So I eventually had to give up the trigger buttons and use the left and right stick buttons. As a result, I had to make my two center buttons (red/green) the "home" button (for player one and two) which would just open STEAM Big Picture Mode, which I wasn't going to use. Normally, you only need one common ground when wiring buttons to most gamepads... not this one! It had FIVE different grounds, working with diodes in a matrix encoder. A pain to figure out, but I got 'er done! So I mounted the gamepad to a board and had all the wires I soldered to it goto terminal strips. Then I can have the cabinet's arcade buttons AND the pinball button wires use the same controls off of the player one gamepad. [URL=http://s92.photobucket.com/user/thagerty/media/18-gamepad.jpg.html][IMG]http://i92.photobucket.com/albums/l34/thagerty/18-gamepad.jpg[/IMG][/URL] [URL=http://s92.photobucket.com/user/thagerty/media/19-control%20panel%20wiring.jpg.html][IMG]http://i92.photobucket.com/albums/l34/thagerty/19-control%20panel%20wiring.jpg[/IMG][/URL] Unfortunately, I was unable to get the old-school parallel / printer cables (DB-25) I needed to allow the control panel to just "plug-in" to the gamepad board. I was building this part during Christmas holidays, and the very few shops we have around here didn't have any. So I just mounted it anyway with the shorter wires (which I got from a couple of JAMMA harnesses) connected directly. As a result, the player one gamepad and pinball controls all look like this mess. Keep in mind.... most pinball cabinets only have around 10 buttons / controls to wire up.... I have OVER 40, with multiple separate grounds, and LEDS on each button (except the flipper buttons). When I get the cables I need and I'm ambitious this will be mostly gone and all tidied up....either way I won't see it! [URL=http://s92.photobucket.com/user/thagerty/media/21-atrocious%20wiring.jpg.html][IMG]http://i92.photobucket.com/albums/l34/thagerty/21-atrocious%20wiring.jpg[/IMG][/URL] As you can see.... the player two gamepad is much tidier. [URL=http://s92.photobucket.com/user/thagerty/media/20-gamepad%20p2.jpg.html][IMG]http://i92.photobucket.com/albums/l34/thagerty/20-gamepad%20p2.jpg[/IMG][/URL] [/QUOTE]
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The Pinball Arcade / Farsight Studios
Platform Specific
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Pinball Arcade in my Pinball / Arcade cabinet in Pinball X with video backglass, etc.
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