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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Android
Pinball Backglass Clock Widget's for Android.
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<blockquote data-quote="Baron Rubik" data-source="post: 147495" data-attributes="member: 2280"><p>After the artwork, I started building the layers that create the various effects. </p><p>So starting at the back most layer... </p><p><img src="http://img.tapatalk.com/d/14/05/02/azajugy9.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p>You have the genuine Gottlieb font reels which slide around as needed, but this time with a static transparency overlay which gives the partial lighting and beatup look. </p><p></p><p>Next layer... The lights</p><p><img src="http://img.tapatalk.com/d/14/05/02/6ahygare.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p>The large lights are set to randomly switch on/off each time Zooper refreshes, the smaller lights are tied to the battery state (eg so 6 light = 60%+ power) </p><p></p><p>Next layer - the Blackout screen as it is in the real pin. </p><p><img src="http://img.tapatalk.com/d/14/05/02/gyma2y8u.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>Then finally the finished coloured art set to about 75% opacity to allow the light when active to pass through. </p><p></p><p>This one has been a reel (dya geddit) learning curve, programmatically, and artistically, but I'm quite pleased with the results.</p></blockquote><p></p>
[QUOTE="Baron Rubik, post: 147495, member: 2280"] After the artwork, I started building the layers that create the various effects. So starting at the back most layer... [IMG]http://img.tapatalk.com/d/14/05/02/azajugy9.jpg[/IMG] You have the genuine Gottlieb font reels which slide around as needed, but this time with a static transparency overlay which gives the partial lighting and beatup look. Next layer... The lights [IMG]http://img.tapatalk.com/d/14/05/02/6ahygare.jpg[/IMG] The large lights are set to randomly switch on/off each time Zooper refreshes, the smaller lights are tied to the battery state (eg so 6 light = 60%+ power) Next layer - the Blackout screen as it is in the real pin. [IMG]http://img.tapatalk.com/d/14/05/02/gyma2y8u.jpg[/IMG] Then finally the finished coloured art set to about 75% opacity to allow the light when active to pass through. This one has been a reel (dya geddit) learning curve, programmatically, and artistically, but I'm quite pleased with the results. [/QUOTE]
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Farsight Studios
The Pinball Arcade / Farsight Studios
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Pinball Backglass Clock Widget's for Android.
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