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<blockquote data-quote="brakel" data-source="post: 14549" data-attributes="member: 416"><p>The "mesh" has the properties that the physics programming gives it. They can make it act like steel, wood, concrete, water, gravy, etc. It doesn't act like chain link fence unless that's what they want it to do. Describing it as a mesh is just easier for us to understand and probably easier for the people doing the coding. They model objects in virtual wire frames which can then probably be translated to the "mesh". At some point its all just numbers going through the processor. The processor doesn't know that it is "mesh" or water or dirt it just crunches the numbers. I don't know if TPA uses a physics enginge that they bought and are tweeking or if they designed the physics from the ground up. Some coding packages have a graphical representation that the coder can render quickly to see what is going on without having to fully render the scene. Even if that package uses a mesh to represent a physical object, that mesh has no physical properties like a metal cyclone fence than the words on this page have any properties of ink. Its all just code.</p></blockquote><p></p>
[QUOTE="brakel, post: 14549, member: 416"] The "mesh" has the properties that the physics programming gives it. They can make it act like steel, wood, concrete, water, gravy, etc. It doesn't act like chain link fence unless that's what they want it to do. Describing it as a mesh is just easier for us to understand and probably easier for the people doing the coding. They model objects in virtual wire frames which can then probably be translated to the "mesh". At some point its all just numbers going through the processor. The processor doesn't know that it is "mesh" or water or dirt it just crunches the numbers. I don't know if TPA uses a physics enginge that they bought and are tweeking or if they designed the physics from the ground up. Some coding packages have a graphical representation that the coder can render quickly to see what is going on without having to fully render the scene. Even if that package uses a mesh to represent a physical object, that mesh has no physical properties like a metal cyclone fence than the words on this page have any properties of ink. Its all just code. [/QUOTE]
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