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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Playstation 3
PS3 DLC Impressions
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<blockquote data-quote="Ben Belden" data-source="post: 13075" data-attributes="member: 630"><p>Playing Cirqus Voltaire, the first time I got the Sideshow it went to the cannon in the backboard and the camera changed and it did everything correctly. A few games later, when I got it again, the camera stayed on the table and didn't show the backboard at all. I don't know what might have happened to cause this, I was hitting the flippers at the time so it might have cancelled it. It was still working, I could hear the sounds and the score changed, just not the camera.</p><p></p><p>The physics on the Boom Balloon at least seem to be completely different from iOS, or maybe it's the whole game, but it shoots the ball off a whole lot harder and wilder than I'm used to.</p><p></p><p>This might sound really trivial, but I hit one of the jet bumpers to the right of the Boom Balloon and it made a sound effect I'd never heard it make before. I went back and hit it in the iOS version to check, I think I heard it, but it was much softer and less noticeable.</p></blockquote><p></p>
[QUOTE="Ben Belden, post: 13075, member: 630"] Playing Cirqus Voltaire, the first time I got the Sideshow it went to the cannon in the backboard and the camera changed and it did everything correctly. A few games later, when I got it again, the camera stayed on the table and didn't show the backboard at all. I don't know what might have happened to cause this, I was hitting the flippers at the time so it might have cancelled it. It was still working, I could hear the sounds and the score changed, just not the camera. The physics on the Boom Balloon at least seem to be completely different from iOS, or maybe it's the whole game, but it shoots the ball off a whole lot harder and wilder than I'm used to. This might sound really trivial, but I hit one of the jet bumpers to the right of the Boom Balloon and it made a sound effect I'd never heard it make before. I went back and hit it in the iOS version to check, I think I heard it, but it was much softer and less noticeable. [/QUOTE]
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