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Farsight Studios
Pinball Arcade Tables
Bally Tables - Retired Tables
Scared Stiff (1996)
(PS3) Liking the table a lot but....
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<blockquote data-quote="Mattias Lönnqvist" data-source="post: 86145" data-attributes="member: 2629"><p>I agree, this is one of the simpler tables on the PS3. One reason for this is that it is easy to get your first three extra balls (6 million, 8 times in right ramp, 5 spiders squashed) and if you just keep repeating the right ramp it doesnt take long to get the fourth extra ball (which is lit at 30 times)</p><p></p><p>But, one of the reasons that 6 million is so easy to get is that the plunger seems to wrongly configured on the PS3. If you set it at max, you always get the skillshot (or it might be in incorrect bump against the crate; either way you always set the skill shot). Now, lock a few balls and you quickly rack up your 6 million just in skillshots. Add to this the fact that failed ramp shots seems easier to catch than on the physical pinball machine (as mentioned earlier)</p><p></p><p>OTOH, getting to the laboratory seems harder (to me) than on the physical machine, and so is the secret passage. But, in general, my impression is that this table is easier on PS3 (and PS Vita) than the real machine, as well as the iOs version (where the plunger seems correctly configured).</p><p></p><p>And, as mentioned, the Spider mania award is tough. Still havent been able to collect it. Now, I am not a pinball wizard, so I dont expect it to be easy, but it still feels like it is a long way to go.</p></blockquote><p></p>
[QUOTE="Mattias Lönnqvist, post: 86145, member: 2629"] I agree, this is one of the simpler tables on the PS3. One reason for this is that it is easy to get your first three extra balls (6 million, 8 times in right ramp, 5 spiders squashed) and if you just keep repeating the right ramp it doesnt take long to get the fourth extra ball (which is lit at 30 times) But, one of the reasons that 6 million is so easy to get is that the plunger seems to wrongly configured on the PS3. If you set it at max, you always get the skillshot (or it might be in incorrect bump against the crate; either way you always set the skill shot). Now, lock a few balls and you quickly rack up your 6 million just in skillshots. Add to this the fact that failed ramp shots seems easier to catch than on the physical pinball machine (as mentioned earlier) OTOH, getting to the laboratory seems harder (to me) than on the physical machine, and so is the secret passage. But, in general, my impression is that this table is easier on PS3 (and PS Vita) than the real machine, as well as the iOs version (where the plunger seems correctly configured). And, as mentioned, the Spider mania award is tough. Still havent been able to collect it. Now, I am not a pinball wizard, so I dont expect it to be easy, but it still feels like it is a long way to go. [/QUOTE]
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Farsight Studios
Pinball Arcade Tables
Bally Tables - Retired Tables
Scared Stiff (1996)
(PS3) Liking the table a lot but....
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