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Farsight Studios
The Pinball Arcade / Farsight Studios
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<blockquote data-quote="Megahurtz" data-source="post: 179452" data-attributes="member: 3958"><p>The bumpers were the first thing I noticed. I loaded up a table, hit the bumpers and then nothing happened.</p><p></p><p>The triggers are really bad for this. They don't require as much force as the 360 triggers, which is good, but they bottom out *much* harder due to that. I only played for about 20 minutes, but I could see long play sessions really hurting your fingers. Baffling that they don't have an option to at least switch controls.</p><p></p><p>I think vibration was missing on PS4 at launch too... I want to say it was patched in eventually.</p><p></p><p>I spotted some noticeable aliasing on all of the tables I played. Especially noticeable on the flippers when they are raised as well as on the habit trails. I'll have to load the PS4 version back up to compare, but it stood out instantly to me since I'm used to the PC version.</p><p></p><p>EDIT: I did some side by side comparisons to the PS4 version. Xbone has more noticeable aliasing problems, but the lights look like they have more of a glow to them. Textures seem about the same. And I was wrong. I guess the PS4 version still doesn't have any vibration support a year after launch.</p></blockquote><p></p>
[QUOTE="Megahurtz, post: 179452, member: 3958"] The bumpers were the first thing I noticed. I loaded up a table, hit the bumpers and then nothing happened. The triggers are really bad for this. They don't require as much force as the 360 triggers, which is good, but they bottom out *much* harder due to that. I only played for about 20 minutes, but I could see long play sessions really hurting your fingers. Baffling that they don't have an option to at least switch controls. I think vibration was missing on PS4 at launch too... I want to say it was patched in eventually. I spotted some noticeable aliasing on all of the tables I played. Especially noticeable on the flippers when they are raised as well as on the habit trails. I'll have to load the PS4 version back up to compare, but it stood out instantly to me since I'm used to the PC version. EDIT: I did some side by side comparisons to the PS4 version. Xbone has more noticeable aliasing problems, but the lights look like they have more of a glow to them. Textures seem about the same. And I was wrong. I guess the PS4 version still doesn't have any vibration support a year after launch. [/QUOTE]
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