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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
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FreeCamera Mod
[REPORT] Bug Reporting / Issues
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<blockquote data-quote="SilverBalls" data-source="post: 222491" data-attributes="member: 340"><p>Hi Robert</p><p>First before I mention my problem agqain, don't let my issue put anyone else off trying this. This is someone particular to my screen setup (maybe cables) and not the camera mod. </p><p></p><p>I tried a few things as you suggested but unfortunately no luck with getting the playfield playing smoothly when the backglass is 'on top'. I tried switching the ports for the screen and made different screens primary, etc.. I also tried various scaling options and overriding game stuff, etc.</p><p></p><p>As my TV also has a VGA port, I thought it was worth trying to connect the playfield to this. I had to use an VGA-DVI adapter to plug it into the graphics cards DVI. Still got the same behaviour unfortunately.</p><p></p><p>My graphics card has 2 DVI ports and one mini-HDMI so I thought is is worth trying a cable from this mini-HDMI to the TV's HDMI. As I don't have one and couldn't find one in the shops here, I ordered one from Amazon but upto 3 weeks to be delivered! </p><p></p><p>Like I mentioned before I can succusessfully use 2 screens with both the playfield and backglass showing, with completely smooth gameplay and smooth camera flyby. However the only way I can achieve this, is by bringing TPA to the front so it has priority over the backglass. This is the case with all configurations and all settings I have tried.</p><p></p><p>Here are two pictures to clearly illiustrate what I mean (please ignore the off-centred backglass - I was just experimenting <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />):</p><p></p><p>This plays completely smooth, and the camera flyby is smooth too</p><p><img src="http://vpforums.org/imghost/78/space_shuttle_smooth.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p></p><p></p><p>This plays very stuttery with slicing, and the camera flyby is slicing too.</p><p><img src="http://vpforums.org/imghost/78/space_shuttle_stuttery.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p></p><p>Despite the small annoyance I am in fact completely happy with how this works for me - I just need to have TPA on top of the backglass as shown in the first photo above, allowing the overlapping part of the TPA playfield to be on top of the lower part of the backglass, so this is no big deal. I can see the backglass and it changes when I load a new table. I have the DMD on the other screen. I have perfect camera angles. This is 10 times better than Farsight's default offering. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="SilverBalls, post: 222491, member: 340"] Hi Robert First before I mention my problem agqain, don't let my issue put anyone else off trying this. This is someone particular to my screen setup (maybe cables) and not the camera mod. I tried a few things as you suggested but unfortunately no luck with getting the playfield playing smoothly when the backglass is 'on top'. I tried switching the ports for the screen and made different screens primary, etc.. I also tried various scaling options and overriding game stuff, etc. As my TV also has a VGA port, I thought it was worth trying to connect the playfield to this. I had to use an VGA-DVI adapter to plug it into the graphics cards DVI. Still got the same behaviour unfortunately. My graphics card has 2 DVI ports and one mini-HDMI so I thought is is worth trying a cable from this mini-HDMI to the TV's HDMI. As I don't have one and couldn't find one in the shops here, I ordered one from Amazon but upto 3 weeks to be delivered! Like I mentioned before I can succusessfully use 2 screens with both the playfield and backglass showing, with completely smooth gameplay and smooth camera flyby. However the only way I can achieve this, is by bringing TPA to the front so it has priority over the backglass. This is the case with all configurations and all settings I have tried. Here are two pictures to clearly illiustrate what I mean (please ignore the off-centred backglass - I was just experimenting :)): This plays completely smooth, and the camera flyby is smooth too [IMG]http://vpforums.org/imghost/78/space_shuttle_smooth.jpg[/IMG] This plays very stuttery with slicing, and the camera flyby is slicing too. [IMG]http://vpforums.org/imghost/78/space_shuttle_stuttery.jpg[/IMG] Despite the small annoyance I am in fact completely happy with how this works for me - I just need to have TPA on top of the backglass as shown in the first photo above, allowing the overlapping part of the TPA playfield to be on top of the lower part of the backglass, so this is no big deal. I can see the backglass and it changes when I load a new table. I have the DMD on the other screen. I have perfect camera angles. This is 10 times better than Farsight's default offering. :) [/QUOTE]
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