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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Android
RFE: Should Standard and Wizard Goals Be Nested in Google Play Games Achievements
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<blockquote data-quote="jaredmorgs" data-source="post: 93037" data-attributes="member: 459"><p>== Poll Thread ==</p><p></p><p>For those reading this on Tapatalk, this thread is poll-enabled. Open the thread in a browser window to vote.</p><p></p><p>==Background==</p><p></p><p>I've been deliberately testing out some games with GPG framework implemented, and here is what I've observed:</p><p>- the Achievements component of the framework is presented in a flat structure, however in some cases;</p><p> - all awards are visible from the outset.</p><p> - some awards are locked and must meet certain conditions before the achievement is visible.</p><p></p><p>With this observation, it seems technically possible for Ryan to maintain the Standard and Wizard goals structure in the game now (if he must keep it the same to match other platforms).</p><p></p><p>== The Question ==</p><p></p><p>Is it better to have table goals nested in Standard and Wizard groups, or have them in a flat structure so any Wizard goal can be earned during "an awesome game".</p><p></p><p>== Other Info ==</p><p></p><p>We know that Ryan has the task of implementing Google Play Games (GPG) framework on his To Do list, so in light of this I thought it would be interesting to see folk's preferences about how table goals are tracked.</p><p></p><p>While there may be certain company policies Ryan must follow when implementing goal tracking in the Android version, perhaps knowing what his user-base prefers may be useful for him when it comes time to implement <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="jaredmorgs, post: 93037, member: 459"] == Poll Thread == For those reading this on Tapatalk, this thread is poll-enabled. Open the thread in a browser window to vote. ==Background== I've been deliberately testing out some games with GPG framework implemented, and here is what I've observed: - the Achievements component of the framework is presented in a flat structure, however in some cases; - all awards are visible from the outset. - some awards are locked and must meet certain conditions before the achievement is visible. With this observation, it seems technically possible for Ryan to maintain the Standard and Wizard goals structure in the game now (if he must keep it the same to match other platforms). == The Question == Is it better to have table goals nested in Standard and Wizard groups, or have them in a flat structure so any Wizard goal can be earned during "an awesome game". == Other Info == We know that Ryan has the task of implementing Google Play Games (GPG) framework on his To Do list, so in light of this I thought it would be interesting to see folk's preferences about how table goals are tracked. While there may be certain company policies Ryan must follow when implementing goal tracking in the Android version, perhaps knowing what his user-base prefers may be useful for him when it comes time to implement ;) [/QUOTE]
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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Android
RFE: Should Standard and Wizard Goals Be Nested in Google Play Games Achievements
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