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Round 2: TPAF Audio Interview With Bobby King
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<blockquote data-quote="cubemoss" data-source="post: 67763" data-attributes="member: 2344"><p>Hey, great interview. Thanks for doing it! I just wanted to say something about the two-player feature mentioned, head-to-head. I'm not against this feature, but the two-player feature that I really want is just what you'd do if you and a friend are playing a two player game on a real table -- you take turns. While your buddy is playing, you hang out and watch them play. Then they lose their ball, and it's your turn. And you just hang out and shoot the breeze and maybe learn a thing or two from each other. Am I just crazy? To me this sounds like the most natural and realistic kind of two player.</p><p></p><p>Now the thing about the head to head feature with a goal is, you can't see what your friend is doing. And as my friend and I found out with this feature on Pinball FX2, there are ways to exploit it. Like on one table he discovered he could hit the score goal quicker just by intentionally draining the ball and hitting a fairly easy skill shot over and over. Not the way the game is really meant to be played. That's the kind of exploit that might be useable whether it's a specific score goal (first to 5,000,000 or something) or a time limit. Of course it might depend on if you can get extra balls, but you get my point I hope... it invites certain non-pinball types of 'games' to beat the system and get the win. Then you're depending on some kind of honor system, maybe, and, well... I guess I don't have to keep ramblin' about it.</p><p></p><p>Well, thanks for hearing me out and thanks again for the interview.</p></blockquote><p></p>
[QUOTE="cubemoss, post: 67763, member: 2344"] Hey, great interview. Thanks for doing it! I just wanted to say something about the two-player feature mentioned, head-to-head. I'm not against this feature, but the two-player feature that I really want is just what you'd do if you and a friend are playing a two player game on a real table -- you take turns. While your buddy is playing, you hang out and watch them play. Then they lose their ball, and it's your turn. And you just hang out and shoot the breeze and maybe learn a thing or two from each other. Am I just crazy? To me this sounds like the most natural and realistic kind of two player. Now the thing about the head to head feature with a goal is, you can't see what your friend is doing. And as my friend and I found out with this feature on Pinball FX2, there are ways to exploit it. Like on one table he discovered he could hit the score goal quicker just by intentionally draining the ball and hitting a fairly easy skill shot over and over. Not the way the game is really meant to be played. That's the kind of exploit that might be useable whether it's a specific score goal (first to 5,000,000 or something) or a time limit. Of course it might depend on if you can get extra balls, but you get my point I hope... it invites certain non-pinball types of 'games' to beat the system and get the win. Then you're depending on some kind of honor system, maybe, and, well... I guess I don't have to keep ramblin' about it. Well, thanks for hearing me out and thanks again for the interview. [/QUOTE]
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Round 2: TPAF Audio Interview With Bobby King
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