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The Pinball Arcade / Farsight Studios
Round 3: Q & A With Bobby King: Answers
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<blockquote data-quote="mmmagnetic" data-source="post: 23352" data-attributes="member: 558"><p>Thanks for the Q&A <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p></p><p></p><p></p><p>Wow. Really? This is something I´ve been thinking about a lot, and I always assumed these designers were somehow against something like TPA, you know - kind of like because they have been used to building real pinball machines and that it was "against their pride" or something. Hearing such positive feedback makes me really excited! </p><p></p><p>I wonder if they could even use their usual CAD programs and convert it to a TPA model... In any case, skipping the huge procress of stripping and scanning an actual table is a huge timesaver. </p><p></p><p>(At 5:20 you can see Lawlors CAD design for RBION)</p><p>[MEDIA=youtube]qd30x-cDxvQ[/MEDIA]</p><p></p><p>No need for licenses either - and who knows, maybe the other guys like Chris Granner or John Youssi would still willing to team up as well? I wouldn´t mind that the table I´d be playing doesn´t actually exist in real life, but I recently gave Marvel Pinball another chance, and man... it´s so far removed from feeling like an actual pinball machine. I want those pinball industry veterans to design a new one, just like it actually could exist in real life. (And who knows, maybe build a limited run of such a machine and sell it to collectors for additional profit!)</p><p></p><p>You know, I´d really love to see as many classic tables on TPA as possible, I really do. But it breaks my heart to think that there are so many machines out there which are tied down by licenses that are just impossible to get. And adding to that, it pains me to think that these veteran designers probably still have so many new designs in them, that are just not feasible to actually create anymore. Videogame designers can still just go ahead and program their game ideas, but what´s a pinball designer going to do when the whole business is on life support?</p><p></p><p>Really, this is really big news to me, it absolutely floors me to think about this. Recreating and preserving existing classics is one thing, but giving these design heroes another shot, with millions of people being able to easily buy these creations ... man. Now THAT is pinball for the new century! Hearing that this is even remotely possible is kind of touching, to be honest. Videogames killed pinball, and now they´re might be able giving it a second (albeit only virtual) life?</p></blockquote><p></p>
[QUOTE="mmmagnetic, post: 23352, member: 558"] Thanks for the Q&A :) Wow. Really? This is something I´ve been thinking about a lot, and I always assumed these designers were somehow against something like TPA, you know - kind of like because they have been used to building real pinball machines and that it was "against their pride" or something. Hearing such positive feedback makes me really excited! I wonder if they could even use their usual CAD programs and convert it to a TPA model... In any case, skipping the huge procress of stripping and scanning an actual table is a huge timesaver. (At 5:20 you can see Lawlors CAD design for RBION) [MEDIA=youtube]qd30x-cDxvQ[/MEDIA] No need for licenses either - and who knows, maybe the other guys like Chris Granner or John Youssi would still willing to team up as well? I wouldn´t mind that the table I´d be playing doesn´t actually exist in real life, but I recently gave Marvel Pinball another chance, and man... it´s so far removed from feeling like an actual pinball machine. I want those pinball industry veterans to design a new one, just like it actually could exist in real life. (And who knows, maybe build a limited run of such a machine and sell it to collectors for additional profit!) You know, I´d really love to see as many classic tables on TPA as possible, I really do. But it breaks my heart to think that there are so many machines out there which are tied down by licenses that are just impossible to get. And adding to that, it pains me to think that these veteran designers probably still have so many new designs in them, that are just not feasible to actually create anymore. Videogame designers can still just go ahead and program their game ideas, but what´s a pinball designer going to do when the whole business is on life support? Really, this is really big news to me, it absolutely floors me to think about this. Recreating and preserving existing classics is one thing, but giving these design heroes another shot, with millions of people being able to easily buy these creations ... man. Now THAT is pinball for the new century! Hearing that this is even remotely possible is kind of touching, to be honest. Videogames killed pinball, and now they´re might be able giving it a second (albeit only virtual) life? [/QUOTE]
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Round 3: Q & A With Bobby King: Answers
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