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Farsight Studios
The Pinball Arcade / Farsight Studios
Round 4: Q&A With Bobby King: Answers
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<blockquote data-quote="Brian Clark" data-source="post: 33321" data-attributes="member: 49"><p>Golden Age comics are from the 40s, so I find it odd that 90s is labeled as "golden age", especially since it wasn't the only era when pinball was thriving. I don't like being told about sales repeatedly. It's a kick in the pants since I know sales are important, but, at the same time, not giving the games proper treatment means quality recreations of those games won't be available legally. I know it's a catch 22, but I feel that there should be tables to appeal to all crowds and I feel the "hardcore" crowd shouldn't be left in the dust. I also feel the quailty on all tables should be as good as possible and that more innaccuracies on the level of the first iOS versions of Black Knight won't help the tables sell.</p><p></p><p>I also feel Farsight needs to sort more things out. They are the company with the license and have done a good job with pinball, but lack in areas like bug testing and have an iffy track record, even counting recent games. I don't want to see ANY EM recreations without the the real table since Black Hole was very off when it first came to Pinball Arcade. However, even with the real table, too many games have an issues with inaccurate gaps. Some have been fixed, but Black Hole is worse gap wise with the latest iOS version. iOS's touch nudge finally works right, but shake and swipe still don't. Tilt has been buggy since day 1 on iOS.</p></blockquote><p></p>
[QUOTE="Brian Clark, post: 33321, member: 49"] Golden Age comics are from the 40s, so I find it odd that 90s is labeled as "golden age", especially since it wasn't the only era when pinball was thriving. I don't like being told about sales repeatedly. It's a kick in the pants since I know sales are important, but, at the same time, not giving the games proper treatment means quality recreations of those games won't be available legally. I know it's a catch 22, but I feel that there should be tables to appeal to all crowds and I feel the "hardcore" crowd shouldn't be left in the dust. I also feel the quailty on all tables should be as good as possible and that more innaccuracies on the level of the first iOS versions of Black Knight won't help the tables sell. I also feel Farsight needs to sort more things out. They are the company with the license and have done a good job with pinball, but lack in areas like bug testing and have an iffy track record, even counting recent games. I don't want to see ANY EM recreations without the the real table since Black Hole was very off when it first came to Pinball Arcade. However, even with the real table, too many games have an issues with inaccurate gaps. Some have been fixed, but Black Hole is worse gap wise with the latest iOS version. iOS's touch nudge finally works right, but shake and swipe still don't. Tilt has been buggy since day 1 on iOS. [/QUOTE]
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The Pinball Arcade / Farsight Studios
Round 4: Q&A With Bobby King: Answers
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