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Farsight Studios
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Ripley's Believe it or Not! (2003)
Safest way to get to bottom flippers after starting a continent?
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<blockquote data-quote="shutyertrap" data-source="post: 51917" data-attributes="member: 134"><p>Hold the upper flipper in the 'flipped' position. The ball will do one of 2 bounces usually...the first it will hit the left slingshot, barely, and bounce off the tip of your now raised left flipper (I think that's what I do at least!) which will pass it over to the right. The other typical bounce will have it it the BOZO area and find its way to your right flipper.</p><p></p><p>The cellar door is the one that has literally only 2 variations to an outcome it seems. You can either do nothing with the left flipper and dead pass to the right, or you can raise your left flipper where one of 2 things will happen. The first is that you'll catch the ball without it activating the left slingshot. The second is that it will hit the slingshot, BUT DON'T DO ANYTHING!! The ball will do I think 2 bounces and then go back into the cellar! Now you're back to the start!</p><p></p><p>And I gotta say, the 2 things that totally opened this table up for me was learning how to backhand the right flipper to the right ramp, and nailing that center ramp with the left flipper at will. That right ramp, nailing it while a continent is activated allows you to hit the vari target and start yet another continent. Europe is always a pain in the but for me, but one of the mutliball modes usually lights right after it, making it so much easier to complete. Hitting the right ramp also triggers the temple light on the center ramp. From a caught ball in the left flipper, hitting that shot will almost always result in the right column of jewels being collected, which activates 2x scoring. SOOOO important to get the 2x going before collecting the 7 continent reward.</p></blockquote><p></p>
[QUOTE="shutyertrap, post: 51917, member: 134"] Hold the upper flipper in the 'flipped' position. The ball will do one of 2 bounces usually...the first it will hit the left slingshot, barely, and bounce off the tip of your now raised left flipper (I think that's what I do at least!) which will pass it over to the right. The other typical bounce will have it it the BOZO area and find its way to your right flipper. The cellar door is the one that has literally only 2 variations to an outcome it seems. You can either do nothing with the left flipper and dead pass to the right, or you can raise your left flipper where one of 2 things will happen. The first is that you'll catch the ball without it activating the left slingshot. The second is that it will hit the slingshot, BUT DON'T DO ANYTHING!! The ball will do I think 2 bounces and then go back into the cellar! Now you're back to the start! And I gotta say, the 2 things that totally opened this table up for me was learning how to backhand the right flipper to the right ramp, and nailing that center ramp with the left flipper at will. That right ramp, nailing it while a continent is activated allows you to hit the vari target and start yet another continent. Europe is always a pain in the but for me, but one of the mutliball modes usually lights right after it, making it so much easier to complete. Hitting the right ramp also triggers the temple light on the center ramp. From a caught ball in the left flipper, hitting that shot will almost always result in the right column of jewels being collected, which activates 2x scoring. SOOOO important to get the 2x going before collecting the 7 continent reward. [/QUOTE]
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Safest way to get to bottom flippers after starting a continent?
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