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Farsight Studios
Pinball Arcade Tables
Stern Tables
Ripley's Believe it or Not! (2003)
Sigh, why do I bother?
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<blockquote data-quote="superballs" data-source="post: 100324" data-attributes="member: 341"><p>I don't think that they (we i guess) "don't care" about the bugs, but we want more of a balance between releasing and fixing.</p><p></p><p>There are a lot of issues that have been fixed over time, though a lot of glaring issues have not been touched and they are being used as representative to "bugs never being fixed".</p><p></p><p>Both trains of thought are a bit mental when taken to the extreme. Bugs are being fixed, especially when well documented and reproducible. Other bugs are certainly being looked at but attempted fixes may have introduced new or worse bugs into the fray and are put on the back burner for things that they can fix a bit quicker and easier. A lot of the bugs seem to affect the engine universally, especially collision between the ball and the table/toys/rails. The "through the skull" bug on T2 could also be called the "through the left saucer when a ball is locked" bug on black hole.</p><p></p><p>Art fixes would be nice as well occasionally as at least it's unlikely (in my imagination anyway) to introduce other issues. But art really doesn't affect gameplay that much, unless of course it's something important missing like an insert (or the inability to tell if an insert is lit or not). Speaking of which, i need to check out Gorgar again since i think they did fix that issue finally.</p></blockquote><p></p>
[QUOTE="superballs, post: 100324, member: 341"] I don't think that they (we i guess) "don't care" about the bugs, but we want more of a balance between releasing and fixing. There are a lot of issues that have been fixed over time, though a lot of glaring issues have not been touched and they are being used as representative to "bugs never being fixed". Both trains of thought are a bit mental when taken to the extreme. Bugs are being fixed, especially when well documented and reproducible. Other bugs are certainly being looked at but attempted fixes may have introduced new or worse bugs into the fray and are put on the back burner for things that they can fix a bit quicker and easier. A lot of the bugs seem to affect the engine universally, especially collision between the ball and the table/toys/rails. The "through the skull" bug on T2 could also be called the "through the left saucer when a ball is locked" bug on black hole. Art fixes would be nice as well occasionally as at least it's unlikely (in my imagination anyway) to introduce other issues. But art really doesn't affect gameplay that much, unless of course it's something important missing like an insert (or the inability to tell if an insert is lit or not). Speaking of which, i need to check out Gorgar again since i think they did fix that issue finally. [/QUOTE]
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