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So Zen visited Stern today...
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<blockquote data-quote="Fungi" data-source="post: 212352" data-attributes="member: 16"><p>I guess if one likes the moving cameras they're good, but only stationary cams for me. Their locked cams are always too far away. If I see too much space surrounding the areas of where the ball actually rolls, it frustrates me that that space is being wasted and could be better used by pushing the camera up closer.</p><p></p><p>As far as their rules go, I find them overly convoluted and never make any sense to me. Maybe they would make more sense if they would give me a chance to read the damn DMD while I'm trying to keep the ball alive!</p><p></p><p>On second thought, maybe the ruleset issue is on me. Maybe if Zen would include detailed rules as FS does, I'd have a better time with Zen. I know my favorite is Fantastic Four, and that is due to the fact that I understand what I'm doing on that one.</p></blockquote><p></p>
[QUOTE="Fungi, post: 212352, member: 16"] I guess if one likes the moving cameras they're good, but only stationary cams for me. Their locked cams are always too far away. If I see too much space surrounding the areas of where the ball actually rolls, it frustrates me that that space is being wasted and could be better used by pushing the camera up closer. As far as their rules go, I find them overly convoluted and never make any sense to me. Maybe they would make more sense if they would give me a chance to read the damn DMD while I'm trying to keep the ball alive! On second thought, maybe the ruleset issue is on me. Maybe if Zen would include detailed rules as FS does, I'd have a better time with Zen. I know my favorite is Fantastic Four, and that is due to the fact that I understand what I'm doing on that one. [/QUOTE]
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