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The Pinball Arcade / Farsight Studios
Sound
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<blockquote data-quote="Dumahim" data-source="post: 4497" data-attributes="member: 392"><p>This probably applies mostly to the consoles due to having a good sound system, but one of the things that I noticed after playing was the sound just doesn't seem as "in your face" as they would in an arcade. Even the knocker sounds like a dull thwack instead of a solid clap like I'd expect. I'm not sure exactly what it is. Maybe the sound levels have been normalized so nothing really stands out and isn't as dynamic as I remember them in my head. I don't know if this is making sense. </p><p>I realize they probably have it tougher trying to find a good balance since they need to do all the "real" sound effects as well as the sound that would be coming out of the table's speakers. Maybe a future addition to add some sound options.</p><p></p><p>Anyone agree or disagree?</p></blockquote><p></p>
[QUOTE="Dumahim, post: 4497, member: 392"] This probably applies mostly to the consoles due to having a good sound system, but one of the things that I noticed after playing was the sound just doesn't seem as "in your face" as they would in an arcade. Even the knocker sounds like a dull thwack instead of a solid clap like I'd expect. I'm not sure exactly what it is. Maybe the sound levels have been normalized so nothing really stands out and isn't as dynamic as I remember them in my head. I don't know if this is making sense. I realize they probably have it tougher trying to find a good balance since they need to do all the "real" sound effects as well as the sound that would be coming out of the table's speakers. Maybe a future addition to add some sound options. Anyone agree or disagree? [/QUOTE]
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