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Farsight Studios
Pinball Arcade Tables
Williams Tables - Retired Tables
Red & Ted's Road Show (1994)
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<blockquote data-quote="Maggie" data-source="post: 213328" data-attributes="member: 5109"><p>I'd amend that strategy some. The only thing that really matters is the end of ball bonus. In my 31B game, my last big bonus was just north of 4.5B. To maximize those bonuses, notice that the game unfolds in stages.</p><p></p><p>1. Stage 1. Focus on collecting souvenirs and lighting cities. I try to collect a few souvenirs before lighting a city, because the souvenir mode gets cut off by so many things (a spin the wheel to collect, multiball lock, city mode, extra ball to collect). But it's good to progress on the cities too. You need to get all 16 cities lit to make stage 3 really shine. When a city mode is lit, focus on raising the bonus multiplier and collecting spins on the wheel. For many of the cities, points will happen. The one exception is Vegas, when you want to collect spins. (Or at least most people do, I never get much out of that).</p><p></p><p>Play as safe as possible in this stage. You want lots of souvenirs and cities before balls start draining.</p><p></p><p>2. Stage 2. Once the end of ball drain gets big enough, lock down the 6x bonus multiplier as quickly as possible at the start of each new ball. Left ramp, Left Ramp, Right orbit can do this rapidly. That's the first priority. Once you've got 6X go back to building up cities and souvenirs. By this stage you've been across country at least once. Go for unlit cities when you have a shot at them. Work on souvenirs when the game wants to start a city mode you've already lit, if an unlit city is nearby that could get switched to.</p><p></p><p>Stage 3. Once you've got all the cities lit, forget about the cities. I don't try hard to avoid lighting a city, but cities now get in the way because they shut down Bob. Just relight Bob, and visit Bob as many times as possible. Those are pretty safe shots and you can go a long ways. I haven't checked it out since my big game, but it seemed to me that if you do this enough, you will generate enough extra balls to keep going for a good while. So basically, once all the cities are lit, for each new ball lock in the 6x, and then do nothing but collect souvenirs. </p><p></p><p>That's it. I don't have the combo wired solidly enough to guarantee myself 6X on every ball. But once the 6X is set, it seems to me you can pretty much collect souvenirs all day. You might want to have a lot of no-doze on hand.</p><p></p><p>I don't think anything else on the table is worth risking an early drain to go for. No blasts (plenty happen incidentally), No MB's (plenty happen incidentally -- and you want to shoot the locks once that's triggered, because when the lock light is lit, Bob is shut down, and you never want Bob to be shut down), and not even spinning the wheel (Lots of upside to spin the wheel, don't get me wrong. But it's incidental to the main strategy. When you've raised the multiplier, you've got to spin the wheel in order to get Bob back into play, so you'll get your spins in. But you'll be keeping your eye on the main prize -- getting to Bob as often as possible.</p><p></p><p>p.s. I wouldn't ever trade at Albuquerque. Even on the last ball. As long as I'm visiting Bob, I never know what ball is my last ball!</p></blockquote><p></p>
[QUOTE="Maggie, post: 213328, member: 5109"] I'd amend that strategy some. The only thing that really matters is the end of ball bonus. In my 31B game, my last big bonus was just north of 4.5B. To maximize those bonuses, notice that the game unfolds in stages. 1. Stage 1. Focus on collecting souvenirs and lighting cities. I try to collect a few souvenirs before lighting a city, because the souvenir mode gets cut off by so many things (a spin the wheel to collect, multiball lock, city mode, extra ball to collect). But it's good to progress on the cities too. You need to get all 16 cities lit to make stage 3 really shine. When a city mode is lit, focus on raising the bonus multiplier and collecting spins on the wheel. For many of the cities, points will happen. The one exception is Vegas, when you want to collect spins. (Or at least most people do, I never get much out of that). Play as safe as possible in this stage. You want lots of souvenirs and cities before balls start draining. 2. Stage 2. Once the end of ball drain gets big enough, lock down the 6x bonus multiplier as quickly as possible at the start of each new ball. Left ramp, Left Ramp, Right orbit can do this rapidly. That's the first priority. Once you've got 6X go back to building up cities and souvenirs. By this stage you've been across country at least once. Go for unlit cities when you have a shot at them. Work on souvenirs when the game wants to start a city mode you've already lit, if an unlit city is nearby that could get switched to. Stage 3. Once you've got all the cities lit, forget about the cities. I don't try hard to avoid lighting a city, but cities now get in the way because they shut down Bob. Just relight Bob, and visit Bob as many times as possible. Those are pretty safe shots and you can go a long ways. I haven't checked it out since my big game, but it seemed to me that if you do this enough, you will generate enough extra balls to keep going for a good while. So basically, once all the cities are lit, for each new ball lock in the 6x, and then do nothing but collect souvenirs. That's it. I don't have the combo wired solidly enough to guarantee myself 6X on every ball. But once the 6X is set, it seems to me you can pretty much collect souvenirs all day. You might want to have a lot of no-doze on hand. I don't think anything else on the table is worth risking an early drain to go for. No blasts (plenty happen incidentally), No MB's (plenty happen incidentally -- and you want to shoot the locks once that's triggered, because when the lock light is lit, Bob is shut down, and you never want Bob to be shut down), and not even spinning the wheel (Lots of upside to spin the wheel, don't get me wrong. But it's incidental to the main strategy. When you've raised the multiplier, you've got to spin the wheel in order to get Bob back into play, so you'll get your spins in. But you'll be keeping your eye on the main prize -- getting to Bob as often as possible. p.s. I wouldn't ever trade at Albuquerque. Even on the last ball. As long as I'm visiting Bob, I never know what ball is my last ball! [/QUOTE]
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Strategy for this table.
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