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Farsight Studios
Pinball Arcade Tables
Williams Tables - Retired Tables
Medieval Madness (1997)
Strategy for wrecking the castles
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<blockquote data-quote="Tony C" data-source="post: 4225" data-attributes="member: 15"><p>Guys, this version is harder than the actual table because of the lack of super skill shot. THAT is how you get ahead on the castles. It is a free shot at the gate that also scores big points. If it happens to go STDM, the ball save is on, so it was a freebie. The gate is punishing on the real table and the only time you should risk a shot at it is during multi ball or when the ball saver is active. I'm sure this will be addressed in the next round of updates since it is such a huge part of the game for this table and for AFM.</p></blockquote><p></p>
[QUOTE="Tony C, post: 4225, member: 15"] Guys, this version is harder than the actual table because of the lack of super skill shot. THAT is how you get ahead on the castles. It is a free shot at the gate that also scores big points. If it happens to go STDM, the ball save is on, so it was a freebie. The gate is punishing on the real table and the only time you should risk a shot at it is during multi ball or when the ball saver is active. I'm sure this will be addressed in the next round of updates since it is such a huge part of the game for this table and for AFM. [/QUOTE]
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Home
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Farsight Studios
Pinball Arcade Tables
Williams Tables - Retired Tables
Medieval Madness (1997)
Strategy for wrecking the castles
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