Search titles only
By:
Home
Forums
New posts
Search forums
Articles
New articles
New comments
Search articles
Pinball DB
Pinball Tables
Pinball Games
What's new
New posts
New articles
New profile posts
New article comments
Latest activity
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Welcome Back to Digital Pinball Fans -
please read this first
For latest updates, follow Digital Pinball Fans on
Facebook
and
Twitter
Home
Forums
Farsight Studios
Pinball Arcade Tables
Gottlieb Tables
Genie (1979)
Strategy guide to reach easily 3M points
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Storm Chaser" data-source="post: 124506" data-attributes="member: 373"><p>I have tried your strategy now and I believe the major contribution in your fantastic guide are the safe/risky/forbidden shots guides. It provides a good strategy to "unlock" the game but I wouldn't say that this makes the game tight or "not wild". No matter how good you are it is virtually impossible to control this game, it's just too bouncy and irratic. </p><p></p><p>So, although this guide by far offers the best advices on this table, it sure doesn't make it "easy" to kick that 3M-goal...it just gives you a standing chance! This table, as with all pinball, is a matter of chance and by playing a lot of games with a good probability, you will in the end make your goal.</p><p></p><p>I am not too sure about the cradling-advice. The flippers are to horizontal to efficiently cradle the balls, I would say that only every 2nd ball can be cradled safely. Some can be cradled well by nudging them from one end to the other (which reduces the speed). But, cradling as a strategy will allow for too many risky drains where it slowly drops off the end of the flipper (which is a horrible drain!). </p><p></p><p>I find the bonus collecting-hole shot being really difficult, by the way. Can you guys make it on a consistent basis?</p></blockquote><p></p>
[QUOTE="Storm Chaser, post: 124506, member: 373"] I have tried your strategy now and I believe the major contribution in your fantastic guide are the safe/risky/forbidden shots guides. It provides a good strategy to "unlock" the game but I wouldn't say that this makes the game tight or "not wild". No matter how good you are it is virtually impossible to control this game, it's just too bouncy and irratic. So, although this guide by far offers the best advices on this table, it sure doesn't make it "easy" to kick that 3M-goal...it just gives you a standing chance! This table, as with all pinball, is a matter of chance and by playing a lot of games with a good probability, you will in the end make your goal. I am not too sure about the cradling-advice. The flippers are to horizontal to efficiently cradle the balls, I would say that only every 2nd ball can be cradled safely. Some can be cradled well by nudging them from one end to the other (which reduces the speed). But, cradling as a strategy will allow for too many risky drains where it slowly drops off the end of the flipper (which is a horrible drain!). I find the bonus collecting-hole shot being really difficult, by the way. Can you guys make it on a consistent basis? [/QUOTE]
Verification
Post reply
Members online
No members online now.
Latest posts
Z
Strategies.
Latest: Zaphod77
Apr 18, 2024
WHO dunnit (1995)
Y
AtGames Legends pinball
Latest: yespage
Apr 15, 2024
Digital Pinball Cabinets
Master List of Issues: Pinball FX
Latest: Pinballwiz45b
Apr 13, 2024
Pinball FX (4)
We are back with a new site
Latest: Ian Longstaff
Apr 8, 2024
Other Pinball Games
Z
5X Jackpot build strategy (POTO)
Latest: Zaphod77
Apr 5, 2024
Phantom of the Opera (1990)
Home
Forums
Farsight Studios
Pinball Arcade Tables
Gottlieb Tables
Genie (1979)
Strategy guide to reach easily 3M points
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top