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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Macintosh
Table pack 57 & 58
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<blockquote data-quote="WhiteChocolate" data-source="post: 255697" data-attributes="member: 4374"><p>"bonebusters" finally dl'd ok for me - but maybe only because i went into "manage tables" and deleted it; it reported a present file, but only at 0.0 meg/k or something... so my local of it got hung up probably somehow. yahoo!</p><p></p><p>---------------------------</p><p>btw, something i forgot to mention, noticed earlier today and maybe is what messed up my "bonebusters" dl this morn - does the app/appdelegate pause/cancel a table download if the app goes background? when i was initially trying to dl some of the tables this morn, while waiting, i'd flip to firefox to try to read the forums, then flip back, and find the dl stalled and try to start over afresh... just as the tpa music would pause when the app went background. i think on osx, via appdelegate, you can try to separate the two - personally, i wouldn't pause the music, unless the app got hidden, but that may not be easily detected. anyhow, any table dl's on the desktop version shouldn't be paused/cancelled; they shouldn't need to be paused, i would think.</p><p></p><p>maybe it's set up to pause/cancel table dls on the ios version as a dataplan-saver; that would make some sense... although myself, i'd try to make that an optional setting, to pause/cancel dls if the ios app is backgrounded. if not selected - "don't pause dls in bg" - continue the dl in bg, and use a sys-notify option to alert the user when the dl is complete... so, if the desktop version has that as a holdover from the ios build, maybe try to #if TARGET_OS_IPHONE it all out... i've only learned that much so far "to be dangerous" with ios myself, heh!</p><p></p><p>well, point being - you guys should test if the osx tpa is pause/cancelling dls of tables, if, while doing so, one puts tpa into the background - goes to finder, firefox, anything else. personally, i don't think it should! (i may test this again myself on some other tabs soon... just not tonight.)</p><p></p><p>---------------------------</p><p>yes, yay al's sound is FIXED! </p><p></p><p>-however,- the cam-down for ball-launch is not... table still sticks at default table-play cam for play - which is just fine, after waiting five+ secs for the ball to auto-launch. (unless i'm missing something, does this table have a radically different idea for ball-launching? i see the display rotating the 'try to hit this feature/prize' as it's waiting...) unless there's some radically weird, "no normal launcher" thing with this table...</p><p></p><p>---------------------------</p><p>ah - you're right, and i guess i missed it earlier - gladiators -did- have slowed-down sound pitch too! so, gonna try to delete/re-dl it now... sound is FIXED! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> yep, sounds much better!</p><p></p><p>---------------------------</p><p>dr. who master - sound is FIXED!</p><p></p><p>---------------------------</p><p>so, look at al's ball-launch cam...</p><p></p><p>check out the menu left-right displacement... try to re-center them.</p><p></p><p>maybe check into the overall appdelegate's handling of going background; if it's cancelling table dls when going background, i'd nix that...</p><p></p><p>and, like i noted a bit ago, circus vol's on-table display needs to be notched down a bit; top of it is cutting off.</p><p></p><p>like the b-boys said - that's the update!</p><p></p><p>[MEDIA=youtube]krZ7wFOR8ng[/MEDIA]</p><p></p><p>p.s. - just now tried to background tpa while dling another table... it seemed to continue ok! so scratch off my ramblings about checking the appdel; it must've been something else going buggy/interrupting the dl earlier in the day...</p></blockquote><p></p>
[QUOTE="WhiteChocolate, post: 255697, member: 4374"] "bonebusters" finally dl'd ok for me - but maybe only because i went into "manage tables" and deleted it; it reported a present file, but only at 0.0 meg/k or something... so my local of it got hung up probably somehow. yahoo! --------------------------- btw, something i forgot to mention, noticed earlier today and maybe is what messed up my "bonebusters" dl this morn - does the app/appdelegate pause/cancel a table download if the app goes background? when i was initially trying to dl some of the tables this morn, while waiting, i'd flip to firefox to try to read the forums, then flip back, and find the dl stalled and try to start over afresh... just as the tpa music would pause when the app went background. i think on osx, via appdelegate, you can try to separate the two - personally, i wouldn't pause the music, unless the app got hidden, but that may not be easily detected. anyhow, any table dl's on the desktop version shouldn't be paused/cancelled; they shouldn't need to be paused, i would think. maybe it's set up to pause/cancel table dls on the ios version as a dataplan-saver; that would make some sense... although myself, i'd try to make that an optional setting, to pause/cancel dls if the ios app is backgrounded. if not selected - "don't pause dls in bg" - continue the dl in bg, and use a sys-notify option to alert the user when the dl is complete... so, if the desktop version has that as a holdover from the ios build, maybe try to #if TARGET_OS_IPHONE it all out... i've only learned that much so far "to be dangerous" with ios myself, heh! well, point being - you guys should test if the osx tpa is pause/cancelling dls of tables, if, while doing so, one puts tpa into the background - goes to finder, firefox, anything else. personally, i don't think it should! (i may test this again myself on some other tabs soon... just not tonight.) --------------------------- yes, yay al's sound is FIXED! -however,- the cam-down for ball-launch is not... table still sticks at default table-play cam for play - which is just fine, after waiting five+ secs for the ball to auto-launch. (unless i'm missing something, does this table have a radically different idea for ball-launching? i see the display rotating the 'try to hit this feature/prize' as it's waiting...) unless there's some radically weird, "no normal launcher" thing with this table... --------------------------- ah - you're right, and i guess i missed it earlier - gladiators -did- have slowed-down sound pitch too! so, gonna try to delete/re-dl it now... sound is FIXED! :) yep, sounds much better! --------------------------- dr. who master - sound is FIXED! --------------------------- so, look at al's ball-launch cam... check out the menu left-right displacement... try to re-center them. maybe check into the overall appdelegate's handling of going background; if it's cancelling table dls when going background, i'd nix that... and, like i noted a bit ago, circus vol's on-table display needs to be notched down a bit; top of it is cutting off. like the b-boys said - that's the update! [MEDIA=youtube]krZ7wFOR8ng[/MEDIA] p.s. - just now tried to background tpa while dling another table... it seemed to continue ok! so scratch off my ramblings about checking the appdel; it must've been something else going buggy/interrupting the dl earlier in the day... [/QUOTE]
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