Search titles only
By:
Home
Forums
New posts
Search forums
Articles
New articles
New comments
Search articles
Pinball DB
Pinball Tables
Pinball Games
What's new
New posts
New articles
New profile posts
New article comments
Latest activity
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Welcome Back to Digital Pinball Fans -
please read this first
For latest updates, follow Digital Pinball Fans on
Facebook
and
Twitter
Home
Forums
Farsight Studios
Pinball Arcade Tables
Williams Tables - Retired Tables
No Fear: Dangerous Sports (1995)
Tactics and Strategies Thread
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="relaxation" data-source="post: 231774" data-attributes="member: 5759"><p><a href="http://i.imgur.com/gzAAd3f.png" target="_blank">33,327M breakdown</a>, another game that confirms I choke on modes where the points matter the most, 5th is okay.</p><p></p><p>With the spinner giving you ~4.4M without super spinner for every loop I likely also got 730M from just my 166 no limit loops (2.2% of misc). Didn't factor in Highway awards since they're not awarded every time the light blinks after you drain the first EB from the Highway loop.</p><p></p><p>Tip for controller players: you can <a href="https://www.youtube.com/watch?v=gD3nNkGXnGI&t=51m09s" target="_blank">nail the skull repeatedly</a> with a soft/medium nudge right after the shot is made.</p><p></p><p><a href="http://i.imgur.com/XfYsf0w.png" target="_blank">Notes from a <20m game</a> that tried possible scoring stuff while having the games memory watched. Not too sure what could amount to so much in my misc but the game doesn't have any quirks besides track amounts during other modes you may get short changed.</p><p><em>if you notice the numbers are weird, around 4,260M it rolled over in the memory address I was watching</em></p><p></p><p>I probably should've read this thread, I had no idea outside of modes the right orbit had awards like the super spinner available. I usually keep my flipper up and nudge to correct trajectory on left orbits but if it's a weakshot I'll (reverse drop catch+pulse/livecatch) it, same may be needed for the right side as well to keep it from bouncing into the outlane.</p><p></p><p><a href="http://i.imgur.com/amp5zMW.png" target="_blank">additional comparison</a>, if you're bad at the ramp jumps like I am here's the Meet Your Maker scoring potential versus the other two modes doing just left orbits, I included B2 (1st drain) and B3 (2nd drain) to cover likely scenarios, after that I only go for highway awards when I'm already in No Limit.</p></blockquote><p></p>
[QUOTE="relaxation, post: 231774, member: 5759"] [url=http://i.imgur.com/gzAAd3f.png]33,327M breakdown[/url], another game that confirms I choke on modes where the points matter the most, 5th is okay. With the spinner giving you ~4.4M without super spinner for every loop I likely also got 730M from just my 166 no limit loops (2.2% of misc). Didn't factor in Highway awards since they're not awarded every time the light blinks after you drain the first EB from the Highway loop. Tip for controller players: you can [url=https://www.youtube.com/watch?v=gD3nNkGXnGI&t=51m09s]nail the skull repeatedly[/url] with a soft/medium nudge right after the shot is made. [url=http://i.imgur.com/XfYsf0w.png]Notes from a <20m game[/url] that tried possible scoring stuff while having the games memory watched. Not too sure what could amount to so much in my misc but the game doesn't have any quirks besides track amounts during other modes you may get short changed. [i]if you notice the numbers are weird, around 4,260M it rolled over in the memory address I was watching[/i] I probably should've read this thread, I had no idea outside of modes the right orbit had awards like the super spinner available. I usually keep my flipper up and nudge to correct trajectory on left orbits but if it's a weakshot I'll (reverse drop catch+pulse/livecatch) it, same may be needed for the right side as well to keep it from bouncing into the outlane. [url=http://i.imgur.com/amp5zMW.png]additional comparison[/url], if you're bad at the ramp jumps like I am here's the Meet Your Maker scoring potential versus the other two modes doing just left orbits, I included B2 (1st drain) and B3 (2nd drain) to cover likely scenarios, after that I only go for highway awards when I'm already in No Limit. [/QUOTE]
Verification
Post reply
Members online
Geooorge
Latest posts
Z
Strategies.
Latest: Zaphod77
Apr 18, 2024
WHO dunnit (1995)
Y
AtGames Legends pinball
Latest: yespage
Apr 15, 2024
Digital Pinball Cabinets
Master List of Issues: Pinball FX
Latest: Pinballwiz45b
Apr 13, 2024
Pinball FX (4)
We are back with a new site
Latest: Ian Longstaff
Apr 8, 2024
Other Pinball Games
Z
5X Jackpot build strategy (POTO)
Latest: Zaphod77
Apr 5, 2024
Phantom of the Opera (1990)
Home
Forums
Farsight Studios
Pinball Arcade Tables
Williams Tables - Retired Tables
No Fear: Dangerous Sports (1995)
Tactics and Strategies Thread
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top