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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
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Texture question
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<blockquote data-quote="lio" data-source="post: 151673" data-attributes="member: 3222"><p>1024x2048 should be good enough most of the time I guess - especially since the next step would be 2048x4096 which is probably overkill for todays screen resolutions.</p><p>But just because the texture has a resolution of 1024x2048 doesn't mean it takes advantage of that... you can also just blow up lower res textures to that size and not gain any detail - or you can kill a lot of the detail through compression - to me it still looks like a lot of the textures have bad compression artifacts especially in areas that have red next to black.</p><p>I'm a bit surprised Mike said "We are using 1024x2048 <strong>and don't have larger</strong>." I would have guessed that the source images you are working with would be a good deal higher res :-/</p></blockquote><p></p>
[QUOTE="lio, post: 151673, member: 3222"] 1024x2048 should be good enough most of the time I guess - especially since the next step would be 2048x4096 which is probably overkill for todays screen resolutions. But just because the texture has a resolution of 1024x2048 doesn't mean it takes advantage of that... you can also just blow up lower res textures to that size and not gain any detail - or you can kill a lot of the detail through compression - to me it still looks like a lot of the textures have bad compression artifacts especially in areas that have red next to black. I'm a bit surprised Mike said "We are using 1024x2048 [B]and don't have larger[/B]." I would have guessed that the source images you are working with would be a good deal higher res :-/ [/QUOTE]
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Texture question
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