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Farsight Studios
The Pinball Arcade / Farsight Studios
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<blockquote data-quote="Kaoru" data-source="post: 3569" data-attributes="member: 231"><p>Generally I really like the game... but the more I play it the less I'm growing enthusiastic about the ball. I hear (and read) from people all around that it's acting closer to real life pinball machines, however I don't remember ever seeing/playing one in which the ball is <em>that</em> speedy or <em>that</em> bouncy. Most of the time it seems like it's traveling at light speed across the playfield, making it very hard to follow, let alone even react to it in time.</p><p></p><p>It's not <em>that</em> much of a problem on tables like Black Hole (at least with its upper level) or TOM where the playfield is relatively open or just has easy to reach ramps, but TOTAN is almost unplayable in its current incarnation. With the ball as it is now almost every target/ramp you can hit or reach seems to have turned into a death trap or like every action that I take is "rewarded" with an outlane drain. It is (at least to me) almost impossible to keep the ball going for very much long. I've got so many center drains in very quick successions on that table it's not even funny. And I never had a problem with TOTAN before! Not in real life, not with the version in the PHOF collection.</p><p></p><p>However I haven't heard from anybody else yet who's having the same problem as me... so maybe I simply just suck? lol But heck, this is annoying...</p></blockquote><p></p>
[QUOTE="Kaoru, post: 3569, member: 231"] Generally I really like the game... but the more I play it the less I'm growing enthusiastic about the ball. I hear (and read) from people all around that it's acting closer to real life pinball machines, however I don't remember ever seeing/playing one in which the ball is [i]that[/i] speedy or [i]that[/i] bouncy. Most of the time it seems like it's traveling at light speed across the playfield, making it very hard to follow, let alone even react to it in time. It's not [i]that[/i] much of a problem on tables like Black Hole (at least with its upper level) or TOM where the playfield is relatively open or just has easy to reach ramps, but TOTAN is almost unplayable in its current incarnation. With the ball as it is now almost every target/ramp you can hit or reach seems to have turned into a death trap or like every action that I take is "rewarded" with an outlane drain. It is (at least to me) almost impossible to keep the ball going for very much long. I've got so many center drains in very quick successions on that table it's not even funny. And I never had a problem with TOTAN before! Not in real life, not with the version in the PHOF collection. However I haven't heard from anybody else yet who's having the same problem as me... so maybe I simply just suck? lol But heck, this is annoying... [/QUOTE]
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