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Farsight Studios
The Pinball Arcade / Farsight Studios
The Future of TPA
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<blockquote data-quote="bavelb" data-source="post: 13321" data-attributes="member: 358"><p>You have an insight into how many people play their game and pay for stuff? And into their macro-economic model on how many of those they need to be selfsustainable?</p><p></p><p>All I know is 3 million downloads 1 month ago (before PS3 demo became available and TPA was Editors choice on Appstore), a facebook page with just as many likes as Zen's, a kickstarter that got funded prior to the halfway point, the most subsequent members online on this forum the day of 1 platforms DLC release and a fanforum that sees it's members grow faster on a week to week basis. </p><p></p><p>You are essentially saying "Pinball fx is very big therefor a smaller company can't turn a profit". How big Pinball FX is has nothing, absolutely nothing, to do with how viable Farsight is as a company. Farsight is 20 years old, making games since the NES, I have a hunch they know what they are doing.</p></blockquote><p></p>
[QUOTE="bavelb, post: 13321, member: 358"] You have an insight into how many people play their game and pay for stuff? And into their macro-economic model on how many of those they need to be selfsustainable? All I know is 3 million downloads 1 month ago (before PS3 demo became available and TPA was Editors choice on Appstore), a facebook page with just as many likes as Zen's, a kickstarter that got funded prior to the halfway point, the most subsequent members online on this forum the day of 1 platforms DLC release and a fanforum that sees it's members grow faster on a week to week basis. You are essentially saying "Pinball fx is very big therefor a smaller company can't turn a profit". How big Pinball FX is has nothing, absolutely nothing, to do with how viable Farsight is as a company. Farsight is 20 years old, making games since the NES, I have a hunch they know what they are doing. [/QUOTE]
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