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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
PC
Timeframe on DX11 (Side Debate on the Effects of Piracy)
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<blockquote data-quote="JPelter" data-source="post: 130793" data-attributes="member: 623"><p>It's interesting, but you have to again consider how many of those playing the cracked copies would have actually bought the game if that wasn't possible. Some would have I'm sure, but it almost certainly would have been a tiny fraction. Companies report lost profits to piracy in media a lot in the same way, but if no one would have bought that copy in the first place it's not actually lost profit. I'm not really trying to condone pirating software at all, but figuring out how much it hurts the developers is a lot more complicated than looking at the number of games played vs. number of games bought.</p></blockquote><p></p>
[QUOTE="JPelter, post: 130793, member: 623"] It's interesting, but you have to again consider how many of those playing the cracked copies would have actually bought the game if that wasn't possible. Some would have I'm sure, but it almost certainly would have been a tiny fraction. Companies report lost profits to piracy in media a lot in the same way, but if no one would have bought that copy in the first place it's not actually lost profit. I'm not really trying to condone pirating software at all, but figuring out how much it hurts the developers is a lot more complicated than looking at the number of games played vs. number of games bought. [/QUOTE]
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Home
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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
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Timeframe on DX11 (Side Debate on the Effects of Piracy)
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