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Farsight Studios
The Pinball Arcade / Farsight Studios
To Mike Reitmeyer: Question on influences
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<blockquote data-quote="Mike Reitmeyer" data-source="post: 1211" data-attributes="member: 132"><p>I've not played Pro Pinball.</p><p></p><p>For the physics, we took the PHOF physics code and moved it over. Did some bounding volume optimizations and cleaned up the code a bit. Then added new functionality and improvements. Most of the improvments come from requests by Bobby King.</p><p></p><p>I worked on PHOF: Williams Collection, so I used my experience from that to create a new framework that allows us to "build" the tables as quickly as possible. Asside from my Xbox 360 tasks, most of my time is spent improving the framework to have more features, and assembling assets into the new tables. Once I have the table all setup, I hand it off to Bobby to do the physics tuning to make it match the real table. I strive to make everything as data driven as possible so he has a lot of control over tuning.</p><p></p><p>We're striving to make the best, most realistic pinball possible. Thanks for the compliments.</p></blockquote><p></p>
[QUOTE="Mike Reitmeyer, post: 1211, member: 132"] I've not played Pro Pinball. For the physics, we took the PHOF physics code and moved it over. Did some bounding volume optimizations and cleaned up the code a bit. Then added new functionality and improvements. Most of the improvments come from requests by Bobby King. I worked on PHOF: Williams Collection, so I used my experience from that to create a new framework that allows us to "build" the tables as quickly as possible. Asside from my Xbox 360 tasks, most of my time is spent improving the framework to have more features, and assembling assets into the new tables. Once I have the table all setup, I hand it off to Bobby to do the physics tuning to make it match the real table. I strive to make everything as data driven as possible so he has a lot of control over tuning. We're striving to make the best, most realistic pinball possible. Thanks for the compliments. [/QUOTE]
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The Pinball Arcade / Farsight Studios
To Mike Reitmeyer: Question on influences
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