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Farsight Studios
The Pinball Arcade / Farsight Studios
Top 5-10 Pinballs every made - Pro talk
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<blockquote data-quote="Gus" data-source="post: 226111" data-attributes="member: 4188"><p>Why would you time-out the TAF modes? Seance, Tunnel hunt, Quick mb and Thing mb are worth about 30 mill each, compared to 50 mill for Tour the mansion. Mamushka and especially Hit cousin It can give 10-15 mill each just by continuing to play normally. The modes doesn't lock out progress towards Tour the mansion or the other scoring staples - mill plus, 5xgraveyard etc. I always play all modes on TAF except Raise the Dead as I never aim for the bumpers, but if the ball ends up there anyway it's a nice bonus.</p><p></p><p>In TPA it's absolutely not worth playing the modes, as the bonus from mansion rooms is the only way to get a competitive score, but that's not the case on a real table. I don't think anyone is collecting over 200 rooms in one game.</p></blockquote><p></p>
[QUOTE="Gus, post: 226111, member: 4188"] Why would you time-out the TAF modes? Seance, Tunnel hunt, Quick mb and Thing mb are worth about 30 mill each, compared to 50 mill for Tour the mansion. Mamushka and especially Hit cousin It can give 10-15 mill each just by continuing to play normally. The modes doesn't lock out progress towards Tour the mansion or the other scoring staples - mill plus, 5xgraveyard etc. I always play all modes on TAF except Raise the Dead as I never aim for the bumpers, but if the ball ends up there anyway it's a nice bonus. In TPA it's absolutely not worth playing the modes, as the bonus from mansion rooms is the only way to get a competitive score, but that's not the case on a real table. I don't think anyone is collecting over 200 rooms in one game. [/QUOTE]
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Top 5-10 Pinballs every made - Pro talk
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