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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
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Nintendo 3DS
TPA never coming out for 3ds
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<blockquote data-quote="Mike Reitmeyer" data-source="post: 29282" data-attributes="member: 132"><p>There is no way we could script the emulated modern tables. I did the scripting on some of the HOF ones. PinBot and Taxi took about 3 months each to do. Even simpiler tables like Firepower could take a month or more.</p><p></p><p>To implement Taxi as an emulated table took me less than 2 weeks, and that's only because we just got System 11 working, and we needed to redo some of the assets.</p><p></p><p>Elvira was only a few days of work for me.</p><p></p><p></p><p></p><p>The emulation uses CPU processing. The 3D uses GPU processing, so the issue isn't the 3D. The real issue is the CPU is 266mhz. Most mobile phones are at least 4 times as powerful.</p></blockquote><p></p>
[QUOTE="Mike Reitmeyer, post: 29282, member: 132"] There is no way we could script the emulated modern tables. I did the scripting on some of the HOF ones. PinBot and Taxi took about 3 months each to do. Even simpiler tables like Firepower could take a month or more. To implement Taxi as an emulated table took me less than 2 weeks, and that's only because we just got System 11 working, and we needed to redo some of the assets. Elvira was only a few days of work for me. The emulation uses CPU processing. The 3D uses GPU processing, so the issue isn't the 3D. The real issue is the CPU is 266mhz. Most mobile phones are at least 4 times as powerful. [/QUOTE]
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Farsight Studios
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TPA never coming out for 3ds
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