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<blockquote data-quote="vikingerik" data-source="post: 126981" data-attributes="member: 3745"><p>Yeah, the rule is one more jab combo for each knockout, not one more per fighter. If you never score any knockouts, then you can beat Steveo with just jab-jab-KO. This continues into the cash fights as well.</p><p></p><p>You can get up to four jab shots automatically off the ball stopper, if you're <em>really</em> quick in starting the first one to get the 4 shots in a row before the stopper disappears. I seem to find this only works if the fight was started from the jump rope shot, from which the ball rolls down and settles on the stopper quickly enough. The ejects from the corner or right loop come under control too slowly.</p><p></p><p>Of course, you can also take the guaranteed 4 shots off the stopper, and then shoot #5 and maybe #6 the regular manual way then KO.</p><p></p><p>I haven't won UC yet, since it keeps quitting out during the fight. Leaves the game stuck in a weird state, where the only thing you can do is light and start Fisticuffs multiball, nothing else does anything. It sure does look like a ROM bug and not TPA's fault. I'll have some more goes at UC after reading the info up this thread - make sure not to KO any of them.</p><p></p><p>Edit: Won UC a few games later, thanks to accumulating a ridiculous number of smart punches (10 or 11 - even got it from the insect buzz twice) and dumping them all out on the last two fighters during UC.</p></blockquote><p></p>
[QUOTE="vikingerik, post: 126981, member: 3745"] Yeah, the rule is one more jab combo for each knockout, not one more per fighter. If you never score any knockouts, then you can beat Steveo with just jab-jab-KO. This continues into the cash fights as well. You can get up to four jab shots automatically off the ball stopper, if you're [i]really[/i] quick in starting the first one to get the 4 shots in a row before the stopper disappears. I seem to find this only works if the fight was started from the jump rope shot, from which the ball rolls down and settles on the stopper quickly enough. The ejects from the corner or right loop come under control too slowly. Of course, you can also take the guaranteed 4 shots off the stopper, and then shoot #5 and maybe #6 the regular manual way then KO. I haven't won UC yet, since it keeps quitting out during the fight. Leaves the game stuck in a weird state, where the only thing you can do is light and start Fisticuffs multiball, nothing else does anything. It sure does look like a ROM bug and not TPA's fault. I'll have some more goes at UC after reading the info up this thread - make sure not to KO any of them. Edit: Won UC a few games later, thanks to accumulating a ridiculous number of smart punches (10 or 11 - even got it from the insect buzz twice) and dumping them all out on the last two fighters during UC. [/QUOTE]
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