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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Playstation Vita
Unofficial Vita Patch Changelog
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<blockquote data-quote="Kratos3" data-source="post: 142152" data-attributes="member: 3586"><p>Since FS wasn't able to keep track of all the bugs, performance issues, etc.(there were only a couple), I thought we could try keeping our own log. If nothing else, FS employees will get a kick out of the things we think they changed. Feel free to list things and I'll edit my orginal post to reflect it. I will check the thread often to add and edit.</p><p></p><p>I don't want this to turn into a bug/artwork/performance issue reporting thread. Just things we think have improved or changed on the Vita version. Let's start alphabetically.</p><p></p><p><u><strong>All Tables</strong></u></p><p></p><ul> <li data-xf-list-type="ul">Animated rollovers.</li> <li data-xf-list-type="ul">Improved ball reflection.</li> <li data-xf-list-type="ul">Improved detail and resolution.</li> <li data-xf-list-type="ul">Improved contrast and color saturation.</li> </ul><p></p><p><u><strong>Attack From Mars</strong></u></p><p></p><ul> <li data-xf-list-type="ul">Slightly darker overall lighting scheme that enhances the look of the lights on the playfield.</li> <li data-xf-list-type="ul">Smoother frame rate.</li> <li data-xf-list-type="ul">No orbit collision issues that caused the ball to head STDM.</li> <li data-xf-list-type="ul">Pop bumpers are much more active.</li> </ul><p></p><p><u><strong>Big Shot</strong></u></p><p></p><ul> <li data-xf-list-type="ul">Darker room lighting scheme that enhances the look of the table lighting.</li> <li data-xf-list-type="ul">More detailed/more dimensions on ball.</li> <li data-xf-list-type="ul">Smoother overall gameplay.</li> </ul><p></p><p><u><strong>Black Hole</strong></u></p><p></p><ul> <li data-xf-list-type="ul">I'm not sure much has been done with this table. Maybe a slight lighting change...?</li> <li data-xf-list-type="ul">Ball animation is very nice.</li> </ul><p></p><p><u><strong>Black Knight</strong></u></p><p></p><ul> <li data-xf-list-type="ul">Playfield color is more accurate.</li> <li data-xf-list-type="ul">The lower level eject hole doesn't lock up the game.</li> <li data-xf-list-type="ul">Smoother gameplay.</li> </ul><p></p><p><u><strong>Bride of Pin*Bot</strong></u></p><p></p><ul> <li data-xf-list-type="ul">Better ramp transparency?</li> </ul><p></p><p><u><strong>Cactus Canyon</strong></u></p><p></p><ul> <li data-xf-list-type="ul">Much improved detail and resolution of the playfield</li> <li data-xf-list-type="ul">No collision issues on the right or left orbit causing the ball to head SDTM</li> <li data-xf-list-type="ul">Smoother gameplay</li> </ul><p></p><p><strong><u>Centaur</u></strong></p><p></p><ul> <li data-xf-list-type="ul">I've read that it plays a little differently, which is supposedly more accurate to the real table.</li> <li data-xf-list-type="ul">Not sure what else has been done to this table.</li> </ul><p></p><p><strong><u>Central Park</u></strong></p><p></p><ul> <li data-xf-list-type="ul">Improved darker lighting scheme that enhances the table lighting.</li> </ul><p></p><p><strong><u>Champion Pub</u></strong></p><p></p><ul> <li data-xf-list-type="ul">Perhaps improved lighting effects. </li> <li data-xf-list-type="ul">The boxer looks more detailed.</li> </ul><p></p><p><strong><u>Cirqus Voltaire</u></strong></p><p></p><ul> <li data-xf-list-type="ul">The ball is not as "floaty" during play.</li> <li data-xf-list-type="ul">Detail and dimension of the Ringmaster seems better.</li> </ul><p></p><p><strong><u>Creature from the Black Lagoon</u></strong></p><p></p><ul> <li data-xf-list-type="ul">Smoother frame rate, plays much faster.</li> <li data-xf-list-type="ul">Improved lighting.</li> </ul><p></p><p><strong><u>Dr. Dude</u></strong></p><p></p><ul> <li data-xf-list-type="ul">Smoother frame rate and much faster play. Greatly improved in this area.</li> </ul><p></p><p><u><strong>Elvira and the Party Monsters</strong></u></p><p></p><ul> <li data-xf-list-type="ul">Slight lighting improvement(check out the lighting on the flippers and shadows from the slings in Landscape view 1).</li> <li data-xf-list-type="ul">Improved transparency of the Monster Slide.</li> </ul><p></p><p><u><strong>Firepower</strong></u></p><p></p><ul> <li data-xf-list-type="ul">Much more active pop bumpers.</li> <li data-xf-list-type="ul">This table can be fast!</li> <li data-xf-list-type="ul">Slight lighting enhancement.</li> </ul><p></p><p><strong><u>Flight 2000</u></strong></p><p></p><ul> <li data-xf-list-type="ul">Not sure what has been done with this table.</li> <li data-xf-list-type="ul">Table plays super smooth and fast, but I think it always has.</li> </ul><p></p><p><strong><u>Funhouse</u></strong></p><p></p><ul> <li data-xf-list-type="ul">Enhanced lighting effects.</li> </ul><p></p><p><u><strong>Genie</strong></u></p><p></p><ul> <li data-xf-list-type="ul">Enhanced lighting effects.</li> </ul><p></p><p><u><strong>Gorgar</strong></u></p><p></p><ul> <li data-xf-list-type="ul">Great improvement to the lighting of this table!(IMO, it's one the best looking tables now)</li> </ul><p></p><p><strong><u>Harley Davidson 3rd Ed.</u></strong></p><p></p><ul> <li data-xf-list-type="ul">Enhanced lighting effects.</li> </ul><p></p><p><strong><u>Medieval Madness</u></strong></p><p></p><ul> <li data-xf-list-type="ul">Smoother ball movement.</li> </ul><p></p><p><strong><u>Monster Bash</u></strong></p><p></p><ul> <li data-xf-list-type="ul">This has always been one of the best looking and playing tables. I'm not sure if anything has been done to it.</li> </ul><p></p><p><strong><u>No Good Gofers</u></strong></p><p></p><ul> <li data-xf-list-type="ul">Again, not sure what else has been done to this table other than possibly enhanced lighting.</li> </ul><p></p><p><strong><u>Pin*Bot</u></strong></p><p></p><ul> <li data-xf-list-type="ul">Enhanced lighting effects.</li> </ul><p></p><p><strong><u>Ripley's Believe It or Not!</u></strong></p><p></p><ul> <li data-xf-list-type="ul">Not sure what else has been done.</li> </ul><p></p><p><strong><u>Scared Stiff</u></strong></p><p></p><ul> <li data-xf-list-type="ul">Vastly improved frame rate and gameplay.</li> <li data-xf-list-type="ul">Probably a tweak to the table lighting.</li> </ul><p></p><p><u><strong>Space Shuttle</strong></u></p><p></p><ul> <li data-xf-list-type="ul">Enhanced lighting effects.</li> </ul><p></p><p><u><strong>Star Trek: The Next Generation</strong></u></p><p></p><ul> <li data-xf-list-type="ul">Artwork on the Alpha and Delta Quadrant ramps.</li> <li data-xf-list-type="ul">Enhanced lighting effects.</li> </ul><p></p><p><strong><u>Tales of the Arabian Nights</u></strong></p><p></p><ul> <li data-xf-list-type="ul">Enhanced lighting effects.</li> <li data-xf-list-type="ul">Overall warmer color balance.</li> </ul><p></p><p><strong><u>Taxi</u></strong></p><p></p><ul> <li data-xf-list-type="ul">Very nice lighting effects on this table.</li> <li data-xf-list-type="ul">Smooth and very fast.</li> </ul><p></p><p><strong><u>Theatre of Magic</u></strong></p><p></p><ul> <li data-xf-list-type="ul">New artwork and improved transparency on left return lane?</li> <li data-xf-list-type="ul">Not sure if it's always been there, but I also noticed a shadow on the table from the rail that crosses over the playfield.</li> </ul><p></p><p><strong><u>Twilight Zone</u></strong></p><p></p><ul> <li data-xf-list-type="ul">Other than the global changes, not sure what else has been done to this table.</li> </ul><p></p><p><strong><u>Whirlwind</u></strong></p><p></p><ul> <li data-xf-list-type="ul">Very nice improvement to the lighting effects.</li> </ul><p></p><p><strong><u>White Water</u></strong></p><p></p><ul> <li data-xf-list-type="ul">Other than global changes, I'm not sure.</li> </ul></blockquote><p></p>
[QUOTE="Kratos3, post: 142152, member: 3586"] Since FS wasn't able to keep track of all the bugs, performance issues, etc.(there were only a couple), I thought we could try keeping our own log. If nothing else, FS employees will get a kick out of the things we think they changed. Feel free to list things and I'll edit my orginal post to reflect it. I will check the thread often to add and edit. I don't want this to turn into a bug/artwork/performance issue reporting thread. Just things we think have improved or changed on the Vita version. Let's start alphabetically. [U][B]All Tables[/B][/U][B][/B] [LIST] [*]Animated rollovers. [*]Improved ball reflection. [*]Improved detail and resolution. [*]Improved contrast and color saturation. [/LIST] [U][B]Attack From Mars[/B][/U] [LIST] [*]Slightly darker overall lighting scheme that enhances the look of the lights on the playfield. [*]Smoother frame rate. [*]No orbit collision issues that caused the ball to head STDM. [*]Pop bumpers are much more active. [/LIST] [U][B]Big Shot[/B][/U][B][/B] [LIST] [*]Darker room lighting scheme that enhances the look of the table lighting. [*]More detailed/more dimensions on ball. [*]Smoother overall gameplay. [/LIST] [U][B]Black Hole[/B][/U][B][/B] [LIST] [*]I'm not sure much has been done with this table. Maybe a slight lighting change...? [*]Ball animation is very nice. [/LIST] [U][B]Black Knight[/B][/U][B][/B] [LIST] [*]Playfield color is more accurate. [*]The lower level eject hole doesn't lock up the game. [*]Smoother gameplay. [/LIST] [U][B]Bride of Pin*Bot[/B][/U][B][/B] [LIST] [*]Better ramp transparency? [/LIST] [U][B]Cactus Canyon[/B][/U][B][/B] [LIST] [*]Much improved detail and resolution of the playfield [*]No collision issues on the right or left orbit causing the ball to head SDTM [*]Smoother gameplay [/LIST] [B][U]Centaur[/U][/B] [LIST] [*]I've read that it plays a little differently, which is supposedly more accurate to the real table. [*]Not sure what else has been done to this table. [/LIST] [B][U]Central Park[/U][/B] [LIST] [*]Improved darker lighting scheme that enhances the table lighting. [/LIST] [B][U]Champion Pub[/U][/B] [LIST] [*]Perhaps improved lighting effects. [*]The boxer looks more detailed. [/LIST] [B][U]Cirqus Voltaire[/U][/B] [LIST] [*]The ball is not as "floaty" during play. [*]Detail and dimension of the Ringmaster seems better. [/LIST] [B][U]Creature from the Black Lagoon[/U][/B] [LIST] [*]Smoother frame rate, plays much faster. [*]Improved lighting. [/LIST] [B][U]Dr. Dude[/U][/B] [LIST] [*]Smoother frame rate and much faster play. Greatly improved in this area. [/LIST] [U][B]Elvira and the Party Monsters[/B][/U][B][/B] [LIST] [*]Slight lighting improvement(check out the lighting on the flippers and shadows from the slings in Landscape view 1). [*]Improved transparency of the Monster Slide. [/LIST] [U][B]Firepower[/B][/U][B][/B] [LIST] [*]Much more active pop bumpers. [*]This table can be fast! [*]Slight lighting enhancement. [/LIST] [B][U]Flight 2000[/U][/B] [LIST] [*]Not sure what has been done with this table. [*]Table plays super smooth and fast, but I think it always has. [/LIST] [B][U]Funhouse[/U][/B] [LIST] [*]Enhanced lighting effects. [/LIST] [U][B]Genie[/B][/U][B][/B] [LIST] [*]Enhanced lighting effects. [/LIST] [U][B]Gorgar[/B][/U][B][/B] [LIST] [*]Great improvement to the lighting of this table!(IMO, it's one the best looking tables now) [/LIST] [B][U]Harley Davidson 3rd Ed.[/U][/B] [LIST] [*]Enhanced lighting effects. [/LIST] [B][U]Medieval Madness[/U][/B] [LIST] [*]Smoother ball movement. [/LIST] [B][U]Monster Bash[/U][/B] [LIST] [*]This has always been one of the best looking and playing tables. I'm not sure if anything has been done to it. [/LIST] [B][U]No Good Gofers[/U][/B] [LIST] [*]Again, not sure what else has been done to this table other than possibly enhanced lighting. [/LIST] [B][U]Pin*Bot[/U][/B] [LIST] [*]Enhanced lighting effects. [/LIST] [B][U]Ripley's Believe It or Not![/U][/B] [LIST] [*]Not sure what else has been done. [/LIST] [B][U]Scared Stiff[/U][/B] [LIST] [*]Vastly improved frame rate and gameplay. [*]Probably a tweak to the table lighting. [/LIST] [U][B]Space Shuttle[/B][/U][B][/B] [LIST] [*]Enhanced lighting effects. [/LIST] [U][B]Star Trek: The Next Generation[/B][/U][B][/B] [LIST] [*]Artwork on the Alpha and Delta Quadrant ramps. [*]Enhanced lighting effects. [/LIST] [B][U]Tales of the Arabian Nights[/U][/B] [LIST] [*]Enhanced lighting effects. [*]Overall warmer color balance. [/LIST] [B][U]Taxi[/U][/B] [LIST] [*]Very nice lighting effects on this table. [*]Smooth and very fast. [/LIST] [B][U]Theatre of Magic[/U][/B] [LIST] [*]New artwork and improved transparency on left return lane? [*]Not sure if it's always been there, but I also noticed a shadow on the table from the rail that crosses over the playfield. [/LIST] [B][U]Twilight Zone[/U][/B] [LIST] [*]Other than the global changes, not sure what else has been done to this table. [/LIST] [B][U]Whirlwind[/U][/B] [LIST] [*]Very nice improvement to the lighting effects. [/LIST] [B][U]White Water[/U][/B] [LIST] [*]Other than global changes, I'm not sure. [/LIST] [/QUOTE]
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