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<blockquote data-quote="SpiffyRob" data-source="post: 18348" data-attributes="member: 450"><p>Maybe for some of the EM tables, but anything more complicated will choke, for sure. The loaner computer I've been using to power mine (which is also a table-top) has dual 1.8 CPU, and a GPU with 512 RAM. Most tables work reasonably well, but it becomes borderline unplayable during more involved light shows and/or multiball.</p><p></p><p>And karl, don't be discouraged out of trying to build your own based on setting up VP and FP. It's really not that much more complicated than it is for desktop. A good way to keep things easy is to stick to the B2S tables (which are growing in popularity over UVP) because they're just as easy to set up as normal tables. That, plus Hyperpin (which although finicky, is a piece of cake once you get the hang of it) and you're on your way.</p><p></p><p>I know *nothing* about woodworking, but I was able to put something pretty nice together by studying the build threads people put up on the hyperspin forums.</p></blockquote><p></p>
[QUOTE="SpiffyRob, post: 18348, member: 450"] Maybe for some of the EM tables, but anything more complicated will choke, for sure. The loaner computer I've been using to power mine (which is also a table-top) has dual 1.8 CPU, and a GPU with 512 RAM. Most tables work reasonably well, but it becomes borderline unplayable during more involved light shows and/or multiball. And karl, don't be discouraged out of trying to build your own based on setting up VP and FP. It's really not that much more complicated than it is for desktop. A good way to keep things easy is to stick to the B2S tables (which are growing in popularity over UVP) because they're just as easy to set up as normal tables. That, plus Hyperpin (which although finicky, is a piece of cake once you get the hang of it) and you're on your way. I know *nothing* about woodworking, but I was able to put something pretty nice together by studying the build threads people put up on the hyperspin forums. [/QUOTE]
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