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Zen Studios
Table Talk: Zen Originals and Licensed Tables
Whats the best Zen Marvel table?
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<blockquote data-quote="CC13" data-source="post: 55355" data-attributes="member: 1151"><p>Here's a dumb question: what platform do you intend to purchase your tables for? Zen haven't released all Marvel Pinball tables on every device, so here are my device-by-device recommendations:</p><p></p><p>-Consoles: Moon Knight–I can't say enough good things about this table! The layout isn't nearly as cluttered as some other Zen releases, the voice work has enough variety to not wear out its welcome, all the modes are fun and the wizard mode is a good challenge to get to without being impossible to reach. The only thing I can say against this one is that the wizard mode itself is ridiculously hard, but I guess that somewhat comes with the territory. Be warned, though, that you can't get this table on its own on the consoles–you'll have to purchase the whole Vengeance & Virtue pack to get it, but since I think that that pack is Zen's strongest, I wholeheartedly recommend that you do.</p><p></p><p>-iOS: World War Hulk: It was close between this one and Blade, but I find WWH to be much more accessible. The fan design may not be everyone's cup of tea, but its multiball modes are a blast, while getting to the Hiveling bumpers is a nice, tight shot. This table has great flow, but it can take a while for anything big to happen (this table LOVES its "make-repeated-shots-for-cool-things-to-happen" sort of rules). Nevertheless, I always enjoy it when I take this one out for a spin.</p><p></p><p>-Mac: Fear Itself: I almost selected this one for the consoles, but Moon Knight's better integration of its modes won the day. Still, we have a real winner with this table–the three multiballs all feel extremely different from one another, the main modes bring plenty of interesting ideas to their designs (Mokk, in particular, really mixes up the bog-standard "shoot-all-lit-shots" mode in a simultaneously refreshing and infuriating manner) and the side modes are both enjoyable and potentially lucrative (protip: get good with that Neutral Ball–it can easily bring you 10M every time it comes out to play if your right orbit shooting is true). A few shots can get frustrating at times, but this is still an immensely enjoyable tables with plenty to do, a well-integrated theme and a good balance of control vs. flow play styles.</p><p></p><p>I don't have the Android or Windows 8 versions, so I can't speak to what I'd most recommend for those platforms, but those three tables should be a good start on any platform you can find them on.</p></blockquote><p></p>
[QUOTE="CC13, post: 55355, member: 1151"] Here's a dumb question: what platform do you intend to purchase your tables for? Zen haven't released all Marvel Pinball tables on every device, so here are my device-by-device recommendations: -Consoles: Moon Knight–I can't say enough good things about this table! The layout isn't nearly as cluttered as some other Zen releases, the voice work has enough variety to not wear out its welcome, all the modes are fun and the wizard mode is a good challenge to get to without being impossible to reach. The only thing I can say against this one is that the wizard mode itself is ridiculously hard, but I guess that somewhat comes with the territory. Be warned, though, that you can't get this table on its own on the consoles–you'll have to purchase the whole Vengeance & Virtue pack to get it, but since I think that that pack is Zen's strongest, I wholeheartedly recommend that you do. -iOS: World War Hulk: It was close between this one and Blade, but I find WWH to be much more accessible. The fan design may not be everyone's cup of tea, but its multiball modes are a blast, while getting to the Hiveling bumpers is a nice, tight shot. This table has great flow, but it can take a while for anything big to happen (this table LOVES its "make-repeated-shots-for-cool-things-to-happen" sort of rules). Nevertheless, I always enjoy it when I take this one out for a spin. -Mac: Fear Itself: I almost selected this one for the consoles, but Moon Knight's better integration of its modes won the day. Still, we have a real winner with this table–the three multiballs all feel extremely different from one another, the main modes bring plenty of interesting ideas to their designs (Mokk, in particular, really mixes up the bog-standard "shoot-all-lit-shots" mode in a simultaneously refreshing and infuriating manner) and the side modes are both enjoyable and potentially lucrative (protip: get good with that Neutral Ball–it can easily bring you 10M every time it comes out to play if your right orbit shooting is true). A few shots can get frustrating at times, but this is still an immensely enjoyable tables with plenty to do, a well-integrated theme and a good balance of control vs. flow play styles. I don't have the Android or Windows 8 versions, so I can't speak to what I'd most recommend for those platforms, but those three tables should be a good start on any platform you can find them on. [/QUOTE]
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Table Talk: Zen Originals and Licensed Tables
Whats the best Zen Marvel table?
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