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Farsight Studios
Pinball Arcade Tables
Williams Tables - Retired Tables
White Water (1993)
White Water tactics and strategies?
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<blockquote data-quote="karl" data-source="post: 69427" data-attributes="member: 465"><p>A few more hints. </p><p>Remember that it takes more hits to the green targets for every new multiball. If you are going for the vacation jackpot and are close to getting it, </p><p>try to not to activate multiball before everything else is ready. The third multiball is much harder to get</p><p>than the second one. </p><p>Getting 5x the fun right before Wet Willies is probably also a good Idea or if you are close to bigfoot hotfoot if you are not close to multiball . </p><p>If you have used your kickback, activating it again should be a high priority. </p><p>Forget about goldrush multiball if you have completed the standard goal. It is hard to get and not worth the trouble even though it is a pretty fun multiball with more cool music <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p>When you get the whirlpool challenge it is important to trap one ball on your left flipper, then shoot "No way out" with your right flipper. If you are accurate there is a lot of points in this as the score gets higher for every whirlpool shot. </p><p>Disaster drop is the most important ramp to hit. </p><p>It will get you free hazzards often and advances to the next raft level after 9 hits (saves you from having to hit the dangerous "Boomerang Bend") and there is also a extra ball to be had from it and the hold bonus can be helpful if you are close to River class five or six</p></blockquote><p></p>
[QUOTE="karl, post: 69427, member: 465"] A few more hints. Remember that it takes more hits to the green targets for every new multiball. If you are going for the vacation jackpot and are close to getting it, try to not to activate multiball before everything else is ready. The third multiball is much harder to get than the second one. Getting 5x the fun right before Wet Willies is probably also a good Idea or if you are close to bigfoot hotfoot if you are not close to multiball . If you have used your kickback, activating it again should be a high priority. Forget about goldrush multiball if you have completed the standard goal. It is hard to get and not worth the trouble even though it is a pretty fun multiball with more cool music :-) When you get the whirlpool challenge it is important to trap one ball on your left flipper, then shoot "No way out" with your right flipper. If you are accurate there is a lot of points in this as the score gets higher for every whirlpool shot. Disaster drop is the most important ramp to hit. It will get you free hazzards often and advances to the next raft level after 9 hits (saves you from having to hit the dangerous "Boomerang Bend") and there is also a extra ball to be had from it and the hold bonus can be helpful if you are close to River class five or six [/QUOTE]
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