Search titles only
By:
Home
Forums
New posts
Search forums
Articles
New articles
New comments
Search articles
Pinball DB
Pinball Tables
Pinball Games
What's new
New posts
New articles
New profile posts
New article comments
Latest activity
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Welcome Back to Digital Pinball Fans -
please read this first
For latest updates, follow Digital Pinball Fans on
Facebook
and
Twitter
Home
Forums
Farsight Studios
The Pinball Arcade / Farsight Studios
Will we ever get software settings for the machines that had them in real life?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Epsilon" data-source="post: 4002" data-attributes="member: 381"><p>Add me to the chorus of those who would love to see this. Honestly, I think it's a matter of design considerations more than anything else as far as Farsight is concerned. Considering that they have Steve Ellenoff (the guy who wrote PinMAME), it's hard to imagine there are genuine technical barriers, at least with respect to the Williams tables. It's mostly that they need to develop an interface for navigating it. It's a little different than what Zen does with Pinball FX 2, which is a construct totally of their own creation that merely imitates the Williams DMD menus. There's a lot of cryptic stuff in actual Williams settings that FarSight would probably want to have some control over, and they'd probably want to shield players from certain other things. If the simulation engine itself wasn't designed to have all of the hooks that PinMAME does with VP, that could present other issues. For instance, the game presently is obviously designed with the assumption that the machines are all set to Free Play. Full menu access would presumably let the player require money to be inserted, and if that were the case, the game would have to be modified to allow credits to be inserted via virtual quarters, etc.</p><p></p><p>But one of the greatest things about TPA and similar products is giving you the sense that you own these recreated machines, and it would be fantastic if that included operator-level access. Having the ability to set the number of balls, tilt warnings, adjust various gameplay settings to be easier or harder (at the expense of disabling high score posting, of course) would be fantastic, along with having the ability to see the audits, that give you expansive stats of all kinds of various things. I really hope FarSight finds a way to make this happen.</p></blockquote><p></p>
[QUOTE="Epsilon, post: 4002, member: 381"] Add me to the chorus of those who would love to see this. Honestly, I think it's a matter of design considerations more than anything else as far as Farsight is concerned. Considering that they have Steve Ellenoff (the guy who wrote PinMAME), it's hard to imagine there are genuine technical barriers, at least with respect to the Williams tables. It's mostly that they need to develop an interface for navigating it. It's a little different than what Zen does with Pinball FX 2, which is a construct totally of their own creation that merely imitates the Williams DMD menus. There's a lot of cryptic stuff in actual Williams settings that FarSight would probably want to have some control over, and they'd probably want to shield players from certain other things. If the simulation engine itself wasn't designed to have all of the hooks that PinMAME does with VP, that could present other issues. For instance, the game presently is obviously designed with the assumption that the machines are all set to Free Play. Full menu access would presumably let the player require money to be inserted, and if that were the case, the game would have to be modified to allow credits to be inserted via virtual quarters, etc. But one of the greatest things about TPA and similar products is giving you the sense that you own these recreated machines, and it would be fantastic if that included operator-level access. Having the ability to set the number of balls, tilt warnings, adjust various gameplay settings to be easier or harder (at the expense of disabling high score posting, of course) would be fantastic, along with having the ability to see the audits, that give you expansive stats of all kinds of various things. I really hope FarSight finds a way to make this happen. [/QUOTE]
Verification
Post reply
Members online
No members online now.
Latest posts
Z
Strategies.
Latest: Zaphod77
Apr 18, 2024
WHO dunnit (1995)
Y
AtGames Legends pinball
Latest: yespage
Apr 15, 2024
Digital Pinball Cabinets
Master List of Issues: Pinball FX
Latest: Pinballwiz45b
Apr 13, 2024
Pinball FX (4)
We are back with a new site
Latest: Ian Longstaff
Apr 8, 2024
Other Pinball Games
Z
5X Jackpot build strategy (POTO)
Latest: Zaphod77
Apr 5, 2024
Phantom of the Opera (1990)
Home
Forums
Farsight Studios
The Pinball Arcade / Farsight Studios
Will we ever get software settings for the machines that had them in real life?
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top