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Table Talk: Williams Pinball
Williams Pinball App Data Collection
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<blockquote data-quote="shutyertrap" data-source="post: 286387" data-attributes="member: 134"><p><strong><em>Here's the summary after playing the app for 28 days</em></strong></p><p></p><p>Level 35 (+2)</p><p>Tickets 12,065</p><p>Coins 60</p><p></p><p>Theatre of Magic: Fully upgraded (as of day 14)</p><p>Champion Pub: Fully upgraded (as of day 21)</p><p>Safe Cracker: 100/100 parts</p><p></p><p>So if anyone is questioning why we need a hard cap on table parts (not that any of you are)...</p><p>I had all the parts needed for Safe Cracker and Champion Pub within a day of each other.</p><p>It took me 6 days after having all the parts needed for Champion Pub to complete the upgrade with the needed 100 coins. In those 6 days, I earned another 96 parts for it.</p><p>During that same time I was also continuing to earn parts for Safe Cracker, and do so even now as I still need 40 more coins. In those 13 days since, I've earned 299 table parts.</p><p>Each table only needs 170 parts in total! I should be earning coins, or generic parts that can be converted later! If I were trying to collect for multiple other tables, this would drive me mad, seeing these wasted parts.</p><p></p><p>As stated a few posts ago, not only did parts collection get nerfed a bit, but coins did too it seems. Another week of data will tell the tale, and I'm hoping it's just a weird blip and not a trend. Meanwhile tickets got a major buff so long as you are playing Pro and Premium. You'll hardly notice a difference if you only play Basic and Advanced.</p><p></p><p></p><p><u><strong>Percentages So Far</strong></u></p><p></p><p>I've updated with another week's worth of data...</p><p></p><p><em>Theatre of Magic</em></p><p>43% of all challenges</p><p>11% of Basic</p><p>14% of Advanced</p><p>7% of Pro</p><p>11% of Premium</p><p></p><p><em>Safe Cracker</em></p><p>29% of all challenges</p><p>11% of Basic</p><p>7% of Advanced</p><p>7% of Pro</p><p>4% of Premium</p><p></p><p><em>Champion Pub</em></p><p>29% of all challenges</p><p>11% of Basic</p><p>11% of Advanced</p><p>7% of Pro</p><p>0% of Premium</p><p></p><p><em>Medieval Madness</em></p><p>32% of all challenges</p><p>4% of Basic</p><p>0% of Advanced</p><p>11% of Pro</p><p>18% of Premium</p><p></p><p><em>Getaway</em></p><p>46% of all challenges</p><p>14% of Basic</p><p>11% of Advanced</p><p>4% of Pro</p><p>18% of Premium</p><p></p><p><em>Junk Yard</em></p><p>43% of all challenges</p><p>14% of Basic</p><p>7% of Advanced</p><p>14% of Pro</p><p>7% of Premium</p><p></p><p><em>Attack From Mars</em></p><p>61% of all challenges</p><p>11% of Basic</p><p>25% of Advanced</p><p>11% of Pro</p><p>14% of Premium</p><p></p><p><em>Black Rose</em></p><p>36% of all challenges</p><p>7% of Basic</p><p>4% of Advanced</p><p>11% of Pro</p><p>14% of Premium</p><p></p><p><em>Party Zone</em></p><p>29% of all challenges</p><p>7% of Basic</p><p>11% of Advanced</p><p>7% of Pro</p><p>4% of Premium</p><p></p><p><em>Fish Tales</em></p><p>54% of all challenges</p><p>11% of Basic</p><p>11% of Advanced</p><p>21% of Pro</p><p>11% of Premium</p><p></p><p>Here's how often the challenges are coming up:</p><p></p><p>Basic 5 minute: 36%</p><p>Basic 1 ball: 29%</p><p>Basic survival: 36%</p><p></p><p>Advanced 5 minute: 14%</p><p>Advanced 1 ball: 43%</p><p>Advanced survival: 43%</p><p></p><p>Pro 5 minute: 36%</p><p>Pro 1 ball: 39%</p><p>Pro survival: 25%</p><p></p><p>Premium 5 minute: 46%</p><p>Premium 1 ball: 21%</p><p>Premium survival: 32%</p><p></p><p>With 4 weeks of data, things are not moving around so much anymore. There's even a bit of balance happening in terms of how often a table will appear in a particular challenge. Attack From Mars and Fish Tales still will appear more than 50% of the time though on any given day.</p><p></p><p><strong><u>Next Time</u></strong></p><p></p><p>I'm gonna have to see if Zen responds to my documents I sent or not. Mel forwarded them to the appropriate team, and wouldn't it be a right kick in the nuts if my data was the very reason things just changed again. Sorta like how soon after I was crowing about maxing out the original 7 tables in 16 days things suddenly got ugly when the Android open beta started 2 weeks later. My god, am I the root of this madness?? In my efforts to help, I'm instead dooming us all? How very Shakespearean.</p></blockquote><p></p>
[QUOTE="shutyertrap, post: 286387, member: 134"] [B][I]Here's the summary after playing the app for 28 days[/I][/B] Level 35 (+2) Tickets 12,065 Coins 60 Theatre of Magic: Fully upgraded (as of day 14) Champion Pub: Fully upgraded (as of day 21) Safe Cracker: 100/100 parts So if anyone is questioning why we need a hard cap on table parts (not that any of you are)... I had all the parts needed for Safe Cracker and Champion Pub within a day of each other. It took me 6 days after having all the parts needed for Champion Pub to complete the upgrade with the needed 100 coins. In those 6 days, I earned another 96 parts for it. During that same time I was also continuing to earn parts for Safe Cracker, and do so even now as I still need 40 more coins. In those 13 days since, I've earned 299 table parts. Each table only needs 170 parts in total! I should be earning coins, or generic parts that can be converted later! If I were trying to collect for multiple other tables, this would drive me mad, seeing these wasted parts. As stated a few posts ago, not only did parts collection get nerfed a bit, but coins did too it seems. Another week of data will tell the tale, and I'm hoping it's just a weird blip and not a trend. Meanwhile tickets got a major buff so long as you are playing Pro and Premium. You'll hardly notice a difference if you only play Basic and Advanced. [U][B]Percentages So Far[/B][/U] I've updated with another week's worth of data... [I]Theatre of Magic[/I] 43% of all challenges 11% of Basic 14% of Advanced 7% of Pro 11% of Premium [I]Safe Cracker[/I] 29% of all challenges 11% of Basic 7% of Advanced 7% of Pro 4% of Premium [I]Champion Pub[/I] 29% of all challenges 11% of Basic 11% of Advanced 7% of Pro 0% of Premium [I]Medieval Madness[/I] 32% of all challenges 4% of Basic 0% of Advanced 11% of Pro 18% of Premium [I]Getaway[/I] 46% of all challenges 14% of Basic 11% of Advanced 4% of Pro 18% of Premium [I]Junk Yard[/I] 43% of all challenges 14% of Basic 7% of Advanced 14% of Pro 7% of Premium [I]Attack From Mars[/I] 61% of all challenges 11% of Basic 25% of Advanced 11% of Pro 14% of Premium [I]Black Rose[/I] 36% of all challenges 7% of Basic 4% of Advanced 11% of Pro 14% of Premium [I]Party Zone[/I] 29% of all challenges 7% of Basic 11% of Advanced 7% of Pro 4% of Premium [I]Fish Tales[/I] 54% of all challenges 11% of Basic 11% of Advanced 21% of Pro 11% of Premium Here's how often the challenges are coming up: Basic 5 minute: 36% Basic 1 ball: 29% Basic survival: 36% Advanced 5 minute: 14% Advanced 1 ball: 43% Advanced survival: 43% Pro 5 minute: 36% Pro 1 ball: 39% Pro survival: 25% Premium 5 minute: 46% Premium 1 ball: 21% Premium survival: 32% With 4 weeks of data, things are not moving around so much anymore. There's even a bit of balance happening in terms of how often a table will appear in a particular challenge. Attack From Mars and Fish Tales still will appear more than 50% of the time though on any given day. [B][U]Next Time[/U][/B] I'm gonna have to see if Zen responds to my documents I sent or not. Mel forwarded them to the appropriate team, and wouldn't it be a right kick in the nuts if my data was the very reason things just changed again. Sorta like how soon after I was crowing about maxing out the original 7 tables in 16 days things suddenly got ugly when the Android open beta started 2 weeks later. My god, am I the root of this madness?? In my efforts to help, I'm instead dooming us all? How very Shakespearean. [/QUOTE]
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Table Talk: Williams Pinball
Williams Pinball App Data Collection
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