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Table Talk: Williams Pinball
Williams Volume 3 *OFFICIAL* Game play thread
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<blockquote data-quote="Cloda" data-source="post: 290108" data-attributes="member: 7520"><p><strong>Theatre of Magic (Classic Arcade): A unexpected Grand Finale achievement</strong></p><p></p><p>I was playing Theatre of Magic and only figuring out along the way what I needed to do; I reached the Grand Finale for the table achievement. This shows a lot of promise for putting up a great score on the table, but I'm in two minds as to if I want to play it now or wait a bit. I've reserved myself from playing the tables from the first three Volumes on my Xbox One as I'm waiting for Zen to implement the Volume 4 flipper physics. </p><p></p><p style="text-align: center">[MEDIA=youtube]yDIz6kdV7Fc[/MEDIA]</p><p></p><p>One slightly puzzling thing that I noticed is that performing most of the flipper tricks felt much more consistent compared to with the Volume 4 physics.</p><p></p><p>Here are examples of the different flipper tricks pulled off in the game:</p><p></p><p>Post pass - <a href="https://youtu.be/yDIz6kdV7Fc?t=82" target="_blank">1m22 </a></p><p>Drop catch - <a href="https://youtu.be/yDIz6kdV7Fc?t=251" target="_blank">4m11</a></p><p>Live catch - <a href="https://youtu.be/yDIz6kdV7Fc?t=343" target="_blank">5m43</a></p><p></p><p>Tip passes are easier to do on volume 4 physics.</p><p></p><p>Apart from that, I still prefer the Volume 4 flipper physics as feeling more real and appreciate i.e. the give of the flipper and the more realistic ball bounce off the flippers. </p><p></p><p>How do you guys feel about it and is it something you have noticed as well?</p></blockquote><p></p>
[QUOTE="Cloda, post: 290108, member: 7520"] [b]Theatre of Magic (Classic Arcade): A unexpected Grand Finale achievement[/b] I was playing Theatre of Magic and only figuring out along the way what I needed to do; I reached the Grand Finale for the table achievement. This shows a lot of promise for putting up a great score on the table, but I'm in two minds as to if I want to play it now or wait a bit. I've reserved myself from playing the tables from the first three Volumes on my Xbox One as I'm waiting for Zen to implement the Volume 4 flipper physics. [CENTER][MEDIA=youtube]yDIz6kdV7Fc[/MEDIA][/CENTER] One slightly puzzling thing that I noticed is that performing most of the flipper tricks felt much more consistent compared to with the Volume 4 physics. Here are examples of the different flipper tricks pulled off in the game: Post pass - [URL="https://youtu.be/yDIz6kdV7Fc?t=82"]1m22 [/URL] Drop catch - [URL="https://youtu.be/yDIz6kdV7Fc?t=251"]4m11[/URL] Live catch - [URL="https://youtu.be/yDIz6kdV7Fc?t=343"]5m43[/URL] Tip passes are easier to do on volume 4 physics. Apart from that, I still prefer the Volume 4 flipper physics as feeling more real and appreciate i.e. the give of the flipper and the more realistic ball bounce off the flippers. How do you guys feel about it and is it something you have noticed as well? [/QUOTE]
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Table Talk: Williams Pinball
Williams Volume 3 *OFFICIAL* Game play thread
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