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Farsight Studios
Pinball Arcade Tables
Bally Tables - Retired Tables
The Addams Family (1992)
WIsh I had gotten in on the tuning...
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<blockquote data-quote="Gus" data-source="post: 193062" data-attributes="member: 4188"><p>It's a sweet table for sure, and I think Farsight did a great job getting out the kickstarter rewards so quickly. All in all it looks like a nice release! Kudos!!</p><p></p><p>The perfect predictable kickouts from the Swamp and Chair makes the game way easy IMO, but that's an issue with most digital tables and was expected. I have never played a TAF table where you can both catch and deadpass 100% from both kickouts, and I've played loads of TAF tables. Many players will probably be able to play forever with the easily repeatable extra balls. The Power is stronger than anything I've seen, but that's not a bad thing. The Vault shot is easier than on tables I've played, but the Thing ramp(?? the one to the left of the center "bearkick" ramp) is much harder. I have seen some issues where the ball phase through solid objects, mostly around the bookcase/vault but also the chair and on occasion a shot to the side ramp ends up in the bumper area or makes a full loop around to the upper flipper. Similar to how a hard shot to the cellar on Whirlwind can send the ball to the bumpers or even into the lock lane.</p><p></p><p>Should the Thing multiball countdown start this fast? It's impossible to set it to 15M, and I think that can be done on the real table. Very minor issue though so it doesn't matter <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Gus, post: 193062, member: 4188"] It's a sweet table for sure, and I think Farsight did a great job getting out the kickstarter rewards so quickly. All in all it looks like a nice release! Kudos!! The perfect predictable kickouts from the Swamp and Chair makes the game way easy IMO, but that's an issue with most digital tables and was expected. I have never played a TAF table where you can both catch and deadpass 100% from both kickouts, and I've played loads of TAF tables. Many players will probably be able to play forever with the easily repeatable extra balls. The Power is stronger than anything I've seen, but that's not a bad thing. The Vault shot is easier than on tables I've played, but the Thing ramp(?? the one to the left of the center "bearkick" ramp) is much harder. I have seen some issues where the ball phase through solid objects, mostly around the bookcase/vault but also the chair and on occasion a shot to the side ramp ends up in the bumper area or makes a full loop around to the upper flipper. Similar to how a hard shot to the cellar on Whirlwind can send the ball to the bumpers or even into the lock lane. Should the Thing multiball countdown start this fast? It's impossible to set it to 15M, and I think that can be done on the real table. Very minor issue though so it doesn't matter :) [/QUOTE]
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Farsight Studios
Pinball Arcade Tables
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WIsh I had gotten in on the tuning...
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