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Farsight Studios
Pinball Arcade Tables
Williams Tables - Retired Tables
Black Knight (1980)
Worst release so far?
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<blockquote data-quote="Fuseball" data-source="post: 22093" data-attributes="member: 539"><p>That's what multiball is there for! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>I tend to use multiball for attempting those high risk shots (see also MM castle, AFM saucer, MB Frankenstein or Drac). A good fast shot round the multiplier loop should head neatly into the left inlane. Maybe 1/10 bobbles around and into the outlane. Once the buttons are repositioned then you can always use the magnasave if you're worried about an outlane drain.</p><p></p><p>I'm with Shaneus on this. I find many modern games too disrupted by pauses and long animations (I'm looking at you CV!). It's probably why I find a lot of the alphanumeric games are the perfect balance of rule depth and non-stop action, and also why I like Steve Richie games so much.</p></blockquote><p></p>
[QUOTE="Fuseball, post: 22093, member: 539"] That's what multiball is there for! :) I tend to use multiball for attempting those high risk shots (see also MM castle, AFM saucer, MB Frankenstein or Drac). A good fast shot round the multiplier loop should head neatly into the left inlane. Maybe 1/10 bobbles around and into the outlane. Once the buttons are repositioned then you can always use the magnasave if you're worried about an outlane drain. I'm with Shaneus on this. I find many modern games too disrupted by pauses and long animations (I'm looking at you CV!). It's probably why I find a lot of the alphanumeric games are the perfect balance of rule depth and non-stop action, and also why I like Steve Richie games so much. [/QUOTE]
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Farsight Studios
Pinball Arcade Tables
Williams Tables - Retired Tables
Black Knight (1980)
Worst release so far?
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