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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
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You are expanding too fast, and significantly damaging the quality of your product.
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<blockquote data-quote="pseudokings" data-source="post: 20048" data-attributes="member: 612"><p>As someone who waited FOREVER for just the first two table packs to hit the 360, I find the idea that they are expanding too fast absolutely ludicrous. Do I want to see fixes happen faster? HELL YES. Do I want them to actually make it to consoles, and not just your phones/tablets? YES. Do I want them to slow down developing new tables? HELL NO. Come on, people, what do you think they've only got 1 programmer and if he's working on a new table the old ones will never get fixed? What kind of sense does that make? </p><p></p><p>I'm not claiming the tables are perfect, I've commented about things that need fixing/improving several times, but they are not "completely broken" as some have said, in fact, they are very playable, even the ones with obvious issues. </p><p></p><p>Here's another thing: I think some of you have never played a real pin in your entire lives, because as someone who makes it out to the arcade every couple weeks I can tell you that the issues in TPA are pretty minor compared to sticking flippers, malfunctioning toys, missing playfield rubbers, weak flippers, over sensitive tilt settings, burned out lights, and the litany of other issues that you'll run into playing real pins on location.</p></blockquote><p></p>
[QUOTE="pseudokings, post: 20048, member: 612"] As someone who waited FOREVER for just the first two table packs to hit the 360, I find the idea that they are expanding too fast absolutely ludicrous. Do I want to see fixes happen faster? HELL YES. Do I want them to actually make it to consoles, and not just your phones/tablets? YES. Do I want them to slow down developing new tables? HELL NO. Come on, people, what do you think they've only got 1 programmer and if he's working on a new table the old ones will never get fixed? What kind of sense does that make? I'm not claiming the tables are perfect, I've commented about things that need fixing/improving several times, but they are not "completely broken" as some have said, in fact, they are very playable, even the ones with obvious issues. Here's another thing: I think some of you have never played a real pin in your entire lives, because as someone who makes it out to the arcade every couple weeks I can tell you that the issues in TPA are pretty minor compared to sticking flippers, malfunctioning toys, missing playfield rubbers, weak flippers, over sensitive tilt settings, burned out lights, and the litany of other issues that you'll run into playing real pins on location. [/QUOTE]
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The Pinball Arcade / Farsight Studios
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