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Zaccaria / Magic Pixel Pinball Games
Zaccaria Pinball - Devil Riders (1984) Bugs & Feedback
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<blockquote data-quote="74-89" data-source="post: 156316" data-attributes="member: 4427"><p>Yes. I believe ram memory issue is also the source of certain physics problems people are experiencing. This device had some minor problems until the update that brought three new tables (Space Shuttle, Fire Mountain, Winter Sports), when it started working fine and still does, aside from Devil Riders going AWOL later.</p><p></p><p>My iPhone 4 GSM (A1332) 8gb running 7.1 has major ball motion issues which come and go: stuttering, slow motion, etc. I think these are the same problems reported by those who are so terribly unhappy with the physics that they find the games unplayable. </p><p></p><p>As an aside, Age Of Pinballs also does not work properly on this device, but the Art Of Pinball table pack does, as do the stand-alone versions of Time Machine, Pinball Champ, Vampire and Wild Games, all of which work well in 5.1. </p><p></p><p>I would also try stand-alone versions of Devil Riders, Voyager and Samurai if they were made available.</p><p></p><p>Meanwhile on my iPhone 4s GSM (A1387) 64gb everything from ASK Homework works perfectly. I'm pretty happy with the physics as they are now, and of course they are adjustable. On this and the iPad I run both Zaccaria ME with all of my custom settings and the regular Zaccaria Pinball for "straight from the factory" performance which I prefer.</p><p></p><p>When Devil Riders vanished from the iPad, I tried uninstalling both and then reinstalling each separately. I tried pretty much everything but the game doesn't want to run on that device anymore. I didn't try it on the A1332, so I don't know if or how ZZZ would run on that.</p><p></p><p>Sorry for the very long post, but I thought a more detailed account of my ASK Pinball experience might be helpful.</p></blockquote><p></p>
[QUOTE="74-89, post: 156316, member: 4427"] Yes. I believe ram memory issue is also the source of certain physics problems people are experiencing. This device had some minor problems until the update that brought three new tables (Space Shuttle, Fire Mountain, Winter Sports), when it started working fine and still does, aside from Devil Riders going AWOL later. My iPhone 4 GSM (A1332) 8gb running 7.1 has major ball motion issues which come and go: stuttering, slow motion, etc. I think these are the same problems reported by those who are so terribly unhappy with the physics that they find the games unplayable. As an aside, Age Of Pinballs also does not work properly on this device, but the Art Of Pinball table pack does, as do the stand-alone versions of Time Machine, Pinball Champ, Vampire and Wild Games, all of which work well in 5.1. I would also try stand-alone versions of Devil Riders, Voyager and Samurai if they were made available. Meanwhile on my iPhone 4s GSM (A1387) 64gb everything from ASK Homework works perfectly. I'm pretty happy with the physics as they are now, and of course they are adjustable. On this and the iPad I run both Zaccaria ME with all of my custom settings and the regular Zaccaria Pinball for "straight from the factory" performance which I prefer. When Devil Riders vanished from the iPad, I tried uninstalling both and then reinstalling each separately. I tried pretty much everything but the game doesn't want to run on that device anymore. I didn't try it on the A1332, so I don't know if or how ZZZ would run on that. Sorry for the very long post, but I thought a more detailed account of my ASK Pinball experience might be helpful. [/QUOTE]
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