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Magic Pixel
Zaccaria / Magic Pixel Pinball Games
Zaccaria Pinball - Future World (1978) Bugs & Feedback
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<blockquote data-quote="Spud" data-source="post: 201506" data-attributes="member: 3116"><p>Ok, so if you want to get the extra ball you have to light it and get it before you go over the right rollover again. I have got many extra balls this way. One you get the extra ball the advance light lights. I haven't checked if that one actually works though. Hitting the rollover after all this takes it back to 20.000. As you know if you hit the rollover before scoring the extra ball it and 20.000 both are lit and it bugs out. Don't know if this is how it is meant to be or not but it's what is happening now. And yes the orange target stays lit until you hit it through all balls. Needs a good hit to activate too. Great table though!</p></blockquote><p></p>
[QUOTE="Spud, post: 201506, member: 3116"] Ok, so if you want to get the extra ball you have to light it and get it before you go over the right rollover again. I have got many extra balls this way. One you get the extra ball the advance light lights. I haven't checked if that one actually works though. Hitting the rollover after all this takes it back to 20.000. As you know if you hit the rollover before scoring the extra ball it and 20.000 both are lit and it bugs out. Don't know if this is how it is meant to be or not but it's what is happening now. And yes the orange target stays lit until you hit it through all balls. Needs a good hit to activate too. Great table though! [/QUOTE]
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Zaccaria / Magic Pixel Pinball Games
Zaccaria Pinball - Future World (1978) Bugs & Feedback
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