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Zaccaria / Magic Pixel Pinball Games
Zaccaria Pinball - (MEGA) update v3.4.2 [iOS/Android]
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<blockquote data-quote="Baron Rubik" data-source="post: 200580" data-attributes="member: 2280"><p>Sod's law, but... on day of release I'm sent on a 2 day project management course so have only managed a few quick runs in between "team exercises" (shudder). </p><p></p><p>Running KK4.4.2 on an SGS4 GT-I9505, I have had one app crash on first entry of a table (Space Shuttle), but haven't had any since. </p><p>It seems the new graphics options won't be usable for me without impeding performance, but it's a 2yr old device. </p><p>Initial play - Love the new flipper physics, had to crank tap pass sensitivity up to max for any noticeable effect. Post passing is possible now, but still difficult which feels realistic compared to when I get to play real tables. </p><p></p><p>I play using swipe nudging, and have noticed that this seems to be more sensitive with the new release. I seem to occasionally nudge unwantedly which I didn't notice previously.</p><p>Any one else experiencing this? </p><p></p><p>I'm not a fan of the new scrolling graphics / physics menus either, but appreciate they give finer control. I'd have preferred the old smaller bars but would have added plus and minus buttons at either end of the scale for fine control. But that's my personal preference. </p><p></p><p>Love the explore table mode, but would personally prefer to not have the large control buttons on screen. I'd prefer they were minimised and ideally transparent or for example, just two circles in their current positions which you could see through the centre of. </p><p></p><p>Summary - thumbs up on initial test. </p><p>Now I'm looking forwards to my phone upgrade (July), so I can turn some more of those options on. Might even update my tablet too.</p></blockquote><p></p>
[QUOTE="Baron Rubik, post: 200580, member: 2280"] Sod's law, but... on day of release I'm sent on a 2 day project management course so have only managed a few quick runs in between "team exercises" (shudder). Running KK4.4.2 on an SGS4 GT-I9505, I have had one app crash on first entry of a table (Space Shuttle), but haven't had any since. It seems the new graphics options won't be usable for me without impeding performance, but it's a 2yr old device. Initial play - Love the new flipper physics, had to crank tap pass sensitivity up to max for any noticeable effect. Post passing is possible now, but still difficult which feels realistic compared to when I get to play real tables. I play using swipe nudging, and have noticed that this seems to be more sensitive with the new release. I seem to occasionally nudge unwantedly which I didn't notice previously. Any one else experiencing this? I'm not a fan of the new scrolling graphics / physics menus either, but appreciate they give finer control. I'd have preferred the old smaller bars but would have added plus and minus buttons at either end of the scale for fine control. But that's my personal preference. Love the explore table mode, but would personally prefer to not have the large control buttons on screen. I'd prefer they were minimised and ideally transparent or for example, just two circles in their current positions which you could see through the centre of. Summary - thumbs up on initial test. Now I'm looking forwards to my phone upgrade (July), so I can turn some more of those options on. Might even update my tablet too. [/QUOTE]
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Zaccaria / Magic Pixel Pinball Games
Zaccaria Pinball - (MEGA) update v3.4.2 [iOS/Android]
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