Search titles only
By:
Home
Forums
New posts
Search forums
Articles
New articles
New comments
Search articles
Pinball DB
Pinball Tables
Pinball Games
What's new
New posts
New articles
New profile posts
New article comments
Latest activity
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Welcome Back to Digital Pinball Fans -
please read this first
For latest updates, follow Digital Pinball Fans on
Facebook
and
Twitter
Home
Forums
Magic Pixel
Zaccaria / Magic Pixel Pinball Games
Zaccaria Pinball - update v2.9
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Flipper bump" data-source="post: 178406" data-attributes="member: 4054"><p>Overall im happy with this collection after the last update, the plunger mechanism really improved now (except on Space Shuttle) and the spinner rotation is back to a realistic level, nice [emoji1]</p><p></p><p>Im also happy with the white coloured flippers as they blend in nicer with the colour structure of the tables compared to the grey version, and thanks for removing the transparant overlay in graphics editing mode.</p><p></p><p>I also like the new backglass fx, nice reflection and it looks really good in transparant mode, the metal fx though has quite a negative impact on lightning, colours and also on the transparancy of the backglass, </p><p></p><p>With the metal fx set to off everything looks great and personally im just fine with the metal look without the metal fx on,</p><p></p><p>But for those who like the metal fx look i guess ask should put quite some effort in , because this fx has a considerable negative effect on the colours and lightning of the table.</p><p></p><p>Im also quite happy with the physics, overall the ball feels less bouncy/more weighted and moves more natural when in contact with different elements on the tabel.</p><p></p><p>Things which could use some adjustment from my point of view are,</p><p></p><p>Theres too much bounce on the flippers when the ball hits them, when you let the ball bounce on them without activating the flippers there is an unnatural high amount of bounce goin on.</p><p></p><p>When the ball exits through the outlanes on some tables it rolls down unrealisticly slow on its way to the exit of the table , this is clearly noticable on for instance Zankor, Devil Riders, Pinball Champ & Mexico, </p><p></p><p>The strange thing here is, when the ball exits at the left outlane it rolls down to the exit much faster compared when the ball exits at the right outlane, its on this side where the ball gets stuck sometimes (Devil Riders).</p><p></p><p>Pinball Champ still has too much force on the slingshots when the ball hits them.</p><p></p><p>the flipperforce of the flippers on the lower part is still a bit to high.</p><p></p><p>The flipperforce of the tables who have an "upper flipper section" (see pic below cause i dont know how this is called) are to high calibrated compared to the distance of the flippers to the dropdown targets. </p><p></p><p><img src="http://tapatalk.imageshack.com/v2/14/11/17/2862fdfef7e6bfec37eb1dca7164b590.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p></p><p>Thank you for the hard work ASK [emoji106][emoji2]</p></blockquote><p></p>
[QUOTE="Flipper bump, post: 178406, member: 4054"] Overall im happy with this collection after the last update, the plunger mechanism really improved now (except on Space Shuttle) and the spinner rotation is back to a realistic level, nice [emoji1] Im also happy with the white coloured flippers as they blend in nicer with the colour structure of the tables compared to the grey version, and thanks for removing the transparant overlay in graphics editing mode. I also like the new backglass fx, nice reflection and it looks really good in transparant mode, the metal fx though has quite a negative impact on lightning, colours and also on the transparancy of the backglass, With the metal fx set to off everything looks great and personally im just fine with the metal look without the metal fx on, But for those who like the metal fx look i guess ask should put quite some effort in , because this fx has a considerable negative effect on the colours and lightning of the table. Im also quite happy with the physics, overall the ball feels less bouncy/more weighted and moves more natural when in contact with different elements on the tabel. Things which could use some adjustment from my point of view are, Theres too much bounce on the flippers when the ball hits them, when you let the ball bounce on them without activating the flippers there is an unnatural high amount of bounce goin on. When the ball exits through the outlanes on some tables it rolls down unrealisticly slow on its way to the exit of the table , this is clearly noticable on for instance Zankor, Devil Riders, Pinball Champ & Mexico, The strange thing here is, when the ball exits at the left outlane it rolls down to the exit much faster compared when the ball exits at the right outlane, its on this side where the ball gets stuck sometimes (Devil Riders). Pinball Champ still has too much force on the slingshots when the ball hits them. the flipperforce of the flippers on the lower part is still a bit to high. The flipperforce of the tables who have an "upper flipper section" (see pic below cause i dont know how this is called) are to high calibrated compared to the distance of the flippers to the dropdown targets. [IMG]http://tapatalk.imageshack.com/v2/14/11/17/2862fdfef7e6bfec37eb1dca7164b590.jpg[/IMG] Thank you for the hard work ASK [emoji106][emoji2] [/QUOTE]
Verification
Post reply
Members online
No members online now.
Latest posts
Sale speculation thread
Latest: gameaddict4life
Saturday at 12:46 AM
Pinball FX (4)
Master List of Issues: Pinball FX
Latest: gameaddict4life
Saturday at 12:40 AM
Pinball FX (4)
Home
Forums
Magic Pixel
Zaccaria / Magic Pixel Pinball Games
Zaccaria Pinball - update v2.9
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top